
I'm taking a page from Dolphin's book, and including copies of each dependency's source code. This combines the ease of use of including pre-built libraries instead of needing to navigate a package manager - as is (or was) the case for MSVC - with the portability of using packages. Granted, this method's more of a jack of all trades, master of none, since it's *less* user-friendly than prebuilt packages (compilation times), and you don't get the per-distro compatibility fixes you'd get from a package manager. You can still use system libs if you want. In fact, it's still the default behaviour: compiling the libs manually is just a fallback. I'll add an option to force-enable this soon, however, since it's a nicer way to produce static MSYS2 builds than the hackish nightmare that I was using before. Not to mention, having my own copy of the sources means I can provide my own fixes and tweaks your package manager may not. For example, I can combine MSYS2's FreeType subpixel rendering with vcpkg's fix for SDL2 exporting its symbols in static builds.
42 lines
932 B
C
42 lines
932 B
C
/*
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* "$Id$"
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*
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* WIN32 DLL export .
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*
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* Copyright 1998-2010 by Bill Spitzak and others.
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*
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* This library is free software. Distribution and use rights are outlined in
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* the file "COPYING" which should have been included with this file. If this
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* file is missing or damaged, see the license at:
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*
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* http://www.fltk.org/COPYING.php
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*
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* Please report all bugs and problems on the following page:
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*
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* http://www.fltk.org/str.php
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*/
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#ifndef Fl_Export_H
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# define Fl_Export_H
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/*
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* The following is only used when building DLLs under WIN32...
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*/
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# if defined(FL_DLL)
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# ifdef FL_LIBRARY
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# define FL_EXPORT __declspec(dllexport)
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# else
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# define FL_EXPORT __declspec(dllimport)
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# endif /* FL_LIBRARY */
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# elif __GNUC__ >= 4
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# define FL_EXPORT __attribute__ ((visibility ("default")))
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# else
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# define FL_EXPORT
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# endif /* FL_DLL */
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#endif /* !Fl_Export_H */
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/*
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* End of "$Id$".
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*/
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