
I'm taking a page from Dolphin's book, and including copies of each dependency's source code. This combines the ease of use of including pre-built libraries instead of needing to navigate a package manager - as is (or was) the case for MSVC - with the portability of using packages. Granted, this method's more of a jack of all trades, master of none, since it's *less* user-friendly than prebuilt packages (compilation times), and you don't get the per-distro compatibility fixes you'd get from a package manager. You can still use system libs if you want. In fact, it's still the default behaviour: compiling the libs manually is just a fallback. I'll add an option to force-enable this soon, however, since it's a nicer way to produce static MSYS2 builds than the hackish nightmare that I was using before. Not to mention, having my own copy of the sources means I can provide my own fixes and tweaks your package manager may not. For example, I can combine MSYS2's FreeType subpixel rendering with vcpkg's fix for SDL2 exporting its symbols in static builds.
65 lines
1.4 KiB
C++
65 lines
1.4 KiB
C++
//
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// "$Id$"
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//
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// Mandelbrot set header file for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2010 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// http://www.fltk.org/COPYING.php
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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#include <FL/Fl.H>
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#include <FL/Fl_Box.H>
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#include <FL/Fl_Slider.H>
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#include <FL/Fl_Double_Window.H>
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#include <FL/Fl_Input.H>
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class Drawing_Area : public Fl_Box {
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void draw();
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public:
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uchar *buffer;
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int W,H;
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int nextline;
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int drawn;
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int julia;
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int iterations;
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int brightness;
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double jX, jY;
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double X,Y,scale;
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int sx, sy, sw, sh; // selection box
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void erase_box();
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int handle(int);
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void resize(int,int,int,int);
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void new_display();
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enum {
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MAX_BRIGHTNESS = 16,
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DEFAULT_BRIGHTNESS = 16,
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MAX_ITERATIONS = 14,
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DEFAULT_ITERATIONS = 7
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};
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Drawing_Area(int x,int y,int w,int h) : Fl_Box(x,y,w,h) {
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buffer = 0;
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W = w-6;
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H = h-8;
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nextline = 0;
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drawn = 0;
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julia = 0;
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X = Y = 0;
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scale = 4.0;
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iterations = 1<<DEFAULT_ITERATIONS;
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brightness = DEFAULT_BRIGHTNESS;
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}
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int idle();
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};
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//
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// End of "$Id$".
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//
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