cave-story-solaris/src
2019-04-26 01:41:36 +01:00
..
misc The build folder is now automatically generated 2019-04-14 03:36:57 +01:00
Resource Revert "hell" 2019-02-16 17:11:15 +00:00
ArmsItem.cpp Fixed a BOOL being set to 0 instead of FALSE 2019-04-09 12:46:28 +01:00
ArmsItem.h Made ArmsItem.cpp ASM-accurate 2019-02-19 00:18:32 +00:00
Back.cpp Fixed the Core's water not displaying properly 2019-03-04 00:34:02 +00:00
Back.h Made Back.cpp about as ASM-accurate as I can make it 2019-02-19 00:50:16 +00:00
Boss.cpp Removed some old unimplemented-function stuff that we no longer need 2019-02-19 00:55:01 +00:00
Boss.h Rearranged #includes 2019-02-18 21:30:22 +00:00
BossAlmo1.cpp Made BossAlmo1.cpp ASM-accurate 2019-04-05 21:41:44 +01:00
BossAlmo1.h Added Core and more NPCs 2019-02-07 14:08:53 +00:00
BossAlmo2.cpp Made BossAlmo2.cpp ASM-accurate 2019-04-05 22:14:16 +01:00
BossAlmo2.h Added Undead Core and more NPCs 2019-02-09 14:47:20 +00:00
BossBallos.cpp Made BossBallos.cpp ASM-accurate 2019-04-06 12:44:58 +01:00
BossBallos.h Added Ballos 2019-02-10 00:42:48 +00:00
BossFrog.cpp Made BossFrog.cpp ASM-accurate 2019-04-06 13:22:20 +01:00
BossFrog.h Added more NPCs and Balfrog 2019-02-04 18:58:30 +00:00
BossIronH.cpp Made BossIronH.cpp ASM-accurate 2019-04-06 13:30:02 +01:00
BossIronH.h Added IronHead and relevant NPCs 2019-02-07 15:10:46 +00:00
BossLife.cpp Made BossLife.cpp ASM-accurate 2019-04-06 13:43:35 +01:00
BossLife.h Made BossLife.cpp ASM-accurate 2019-04-06 13:43:35 +01:00
BossOhm.cpp Made BossOhm.cpp ASM-accurate 2019-04-08 11:50:41 +01:00
BossOhm.h Rearranged #includes 2019-02-18 21:30:22 +00:00
BossPress.cpp Made BossPress.cpp ASM-accurate 2019-04-08 12:16:44 +01:00
BossPress.h Added Heavy Press 2019-02-09 23:21:27 +00:00
BossTwinD.cpp Made BossTwinD.cpp ASM-accurate 2019-04-08 12:38:47 +01:00
BossTwinD.h More NPCs, and added the Sisters 2019-02-07 20:45:53 +00:00
BossX.cpp Made BossX.cpp ASM-accurate 2019-04-08 13:49:45 +01:00
BossX.h Added Monster X 2019-02-06 12:07:54 +00:00
Bug Fixes.txt Added a bugfix 2019-02-12 04:38:26 +00:00
BulHit.cpp Rearranged #includes 2019-02-18 21:30:22 +00:00
BulHit.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Bullet.cpp Made NpcAct300.cpp ASM-accurate 2019-02-25 17:02:21 +00:00
Bullet.h Made NpcAct300.cpp ASM-accurate 2019-02-25 17:02:21 +00:00
Caret.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
Caret.h Rearranged #includes 2019-02-18 21:30:22 +00:00
CommonDefines.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Config.cpp Rearranged #includes 2019-02-18 21:30:22 +00:00
Config.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Draw.cpp Remove SDL2 dependency from Font.cpp 2019-04-21 21:28:18 +01:00
Draw.h Shut up some -pedantic warnings 2019-03-07 00:18:48 +00:00
Ending.cpp 1) I'm stupid 2) Use RGB for the PutText calls 2019-02-21 21:16:57 +00:00
Ending.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Escape.cpp Rearranged #includes 2019-02-18 21:30:22 +00:00
Escape.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Fade.cpp Made Fade.cpp actually ASM-accurate 2019-02-25 23:28:27 +00:00
Fade.h Made gFade static 2019-02-21 20:23:24 +00:00
File.cpp Fixed bad free 2019-02-15 22:43:19 +00:00
File.h Ditched SDL's file IO for stdio and our own convenience functions 2019-02-15 20:33:08 +00:00
Flags.cpp Made Flags.cpp actually ASM-accurate 2019-04-08 14:43:04 +01:00
Flags.h Made Flags.cpp actually ASM-accurate 2019-04-08 14:43:04 +01:00
Flash.cpp Made Flash.cpp actually ASM-accurate 2019-02-24 03:13:36 +00:00
Flash.h More NPCs, and added Flash.cpp 2019-01-31 13:26:59 +00:00
Font.cpp Fixed uninitialised pointer 2019-04-22 00:40:03 +01:00
Font.h Remove SDL2 dependency from Font.cpp 2019-04-21 21:28:18 +01:00
Frame.cpp Added fix for the camera during the credits 2019-03-07 18:59:23 +00:00
Frame.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Game.cpp Add all GetCortBoxColor calls back (also I found a vanilla bug) 2019-02-21 20:56:27 +00:00
Game.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Generic.cpp Rearranged #includes 2019-02-18 21:30:22 +00:00
Generic.h Rearranged #includes 2019-02-18 21:30:22 +00:00
GenericLoad.cpp Made GenericLoad.cpp ASM-accurate 2019-04-22 20:12:43 +01:00
GenericLoad.h Made GenericLoad.cpp ASM-accurate 2019-04-22 20:12:43 +01:00
Input.cpp Fixed some problems found while compiling most of this with VC++2003 2019-02-20 03:55:05 +00:00
Input.h Rearranged #includes 2019-02-18 21:30:22 +00:00
KeyControl.cpp Rearranged #includes 2019-02-18 21:30:22 +00:00
KeyControl.h Shut up some -pedantic warnings 2019-03-07 00:18:48 +00:00
Main.cpp Added missing newlines to printfs 2019-03-07 00:19:33 +00:00
Main.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Map.cpp Made Map.cpp and some of NpcAct020.cpp ASM-accurate 2019-02-24 14:35:35 +00:00
Map.h Made Map.cpp and some of NpcAct020.cpp ASM-accurate 2019-02-24 14:35:35 +00:00
MapName.cpp Made English MapName.cpp stuff match the Japanese version 2019-04-10 02:12:34 +01:00
MapName.h Made MapName.cpp ASM-accurate 2019-04-08 16:34:18 +01:00
MiniMap.cpp Fixed minimap 2019-03-07 14:37:24 +00:00
MiniMap.h Made MiniMap.cpp supposedly ASM-accurate 2019-02-26 00:41:13 +00:00
MyChar.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
MyChar.h Rearranged #includes 2019-02-18 21:30:22 +00:00
MycHit.cpp Fixed some warning MSVC2003 was giving in /W3 mode 2019-02-23 21:45:57 +00:00
MycHit.h Rearranged #includes 2019-02-18 21:30:22 +00:00
MycParam.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
MycParam.h Rearranged #includes 2019-02-18 21:30:22 +00:00
NpcAct.h Rearranged #includes 2019-02-18 21:30:22 +00:00
NpcAct000.cpp Made Map.cpp and some of NpcAct020.cpp ASM-accurate 2019-02-24 14:35:35 +00:00
NpcAct020.cpp Made Map.cpp and some of NpcAct020.cpp ASM-accurate 2019-02-24 14:35:35 +00:00
NpcAct040.cpp Made NpcAct040.cpp ASM-accurate 2019-02-24 20:19:08 +00:00
NpcAct060.cpp Correct NPC069's name 2019-04-23 18:59:03 +01:00
NpcAct080.cpp Made NpcAct080.cpp ASM-accurate 2019-02-24 22:51:46 +00:00
NpcAct100.cpp Note some bad code 2019-02-27 21:56:16 +00:00
NpcAct120.cpp Made NpcAct120.cpp ASM-accurate 2019-02-25 01:47:58 +00:00
NpcAct140.cpp Note some bad code 2019-02-27 21:56:16 +00:00
NpcAct160.cpp Made NpcAct160.cpp ASM-accurate 2019-02-25 03:04:19 +00:00
NpcAct180.cpp Note some bad code 2019-02-27 21:56:16 +00:00
NpcAct200.cpp Made NpcAct200.cpp ASM-accurate 2019-02-25 11:11:59 +00:00
NpcAct220.cpp Made NpcAct220.cpp ASM-accurate 2019-02-25 11:41:52 +00:00
NpcAct240.cpp Made NpcAct240.cpp ASM-accurate 2019-02-25 12:27:48 +00:00
NpcAct260.cpp Note some bad code 2019-02-27 21:56:16 +00:00
NpcAct280.cpp Made NpcAct280 ASM-accurate 2019-02-25 16:27:15 +00:00
NpcAct300.cpp Made NpcAct300.cpp ASM-accurate 2019-02-25 17:02:21 +00:00
NpcAct320.cpp Made NpcAct320.cpp ASM-accurate 2019-02-25 17:32:53 +00:00
NpcAct340.cpp Made NpcAct340 ASM-accurate 2019-02-25 19:44:36 +00:00
NpChar.cpp Changed some things to BOOL/BOOLEAN, for ASM-accuracy 2019-02-22 22:23:57 +00:00
NpChar.h Shut up some -pedantic warnings 2019-03-07 00:18:48 +00:00
NpcHit.cpp Rearranged #includes 2019-02-18 21:30:22 +00:00
NpcHit.h Rearranged #includes 2019-02-18 21:30:22 +00:00
NpcTbl.cpp Rearranged #includes 2019-02-18 21:30:22 +00:00
NpcTbl.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Organya.cpp Minor accuracy improvement 2019-03-07 19:57:06 +00:00
Organya.h Rearranged #includes 2019-02-18 21:30:22 +00:00
PixTone.cpp Made PixTone.cpp ASM-accurate 2019-04-08 15:54:56 +01:00
PixTone.h Redecompiled PixTone.cpp 2019-02-10 14:59:39 +00:00
Profile.cpp Note some bad code 2019-02-27 21:56:16 +00:00
Profile.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Resource.cpp Added some missing headers 2019-04-26 01:41:36 +01:00
Resource.h Rearranged #includes 2019-02-18 21:30:22 +00:00
SelStage.cpp Made the spriterects C++03-compatible 2019-02-19 22:30:43 +00:00
SelStage.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Shoot.cpp Rearranged #includes 2019-02-18 21:30:22 +00:00
Shoot.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Sound.cpp Added some missing headers 2019-04-26 01:41:36 +01:00
Sound.h Made GenericLoad.cpp ASM-accurate 2019-04-22 20:12:43 +01:00
Stage.cpp Changed some things to BOOL/BOOLEAN, for ASM-accuracy 2019-02-22 22:23:57 +00:00
Stage.h Changed some things to BOOL/BOOLEAN, for ASM-accuracy 2019-02-22 22:23:57 +00:00
Star.cpp Made Star.cpp ASM-accurate 2019-04-08 16:50:28 +01:00
Star.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Tags.h Rearranged #includes 2019-02-18 21:30:22 +00:00
TextScr.cpp Deobfuscated null characters 2019-04-25 16:26:37 +01:00
TextScr.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Triangle.cpp Made Triangle.cpp ASM-accurate 2019-04-08 16:57:20 +01:00
Triangle.h Made Triangle.cpp ASM-accurate 2019-02-21 23:24:23 +00:00
Types.h Rearranged #includes 2019-02-18 21:30:22 +00:00
ValueView.cpp Made ValueView.cpp ASM-accurate 2019-03-17 14:11:16 +00:00
ValueView.h Made ValueView.cpp ASM-accurate 2019-03-17 14:11:16 +00:00
WindowsWrapper.h Made MiniMap.cpp supposedly ASM-accurate 2019-02-26 00:41:13 +00:00