cave-story-solaris/src/Backends/WiiU/shaders/shader sources/colour_fill.frag
2020-04-21 13:02:06 +01:00

7 lines
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114 B
GLSL

#version 150 core
layout(location = 0) uniform vec4 colour;
out vec4 fragment;
void main()
{
fragment = colour;
}