cave-story-solaris/src/Backends/WiiU/shaders/shader sources/plain.vert
2020-04-21 13:02:06 +01:00

6 lines
134 B
GLSL

#version 150 core
layout(location = 0) in vec4 input_vertex_coordinates;
void main()
{
gl_Position = input_vertex_coordinates;
}