
I'm taking a page from Dolphin's book, and including copies of each dependency's source code. This combines the ease of use of including pre-built libraries instead of needing to navigate a package manager - as is (or was) the case for MSVC - with the portability of using packages. Granted, this method's more of a jack of all trades, master of none, since it's *less* user-friendly than prebuilt packages (compilation times), and you don't get the per-distro compatibility fixes you'd get from a package manager. You can still use system libs if you want. In fact, it's still the default behaviour: compiling the libs manually is just a fallback. I'll add an option to force-enable this soon, however, since it's a nicer way to produce static MSYS2 builds than the hackish nightmare that I was using before. Not to mention, having my own copy of the sources means I can provide my own fixes and tweaks your package manager may not. For example, I can combine MSYS2's FreeType subpixel rendering with vcpkg's fix for SDL2 exporting its symbols in static builds.
101 lines
2.4 KiB
Bash
Executable file
101 lines
2.4 KiB
Bash
Executable file
#!/bin/sh
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#
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# Build Universal binaries on Mac OS X, thanks Ryan!
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#
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# Usage: ./configure CXX="sh g++-fat.sh" && make && rm -rf x86 x64
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DEVELOPER="`xcode-select -print-path`/Platforms/MacOSX.platform/Developer"
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# Intel 32-bit compiler flags (10.6 runtime compatibility)
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GCC_COMPILE_X86="g++ -arch i386 -mmacosx-version-min=10.6 \
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-I/usr/local/include"
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GCC_LINK_X86="-mmacosx-version-min=10.6"
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# Intel 64-bit compiler flags (10.6 runtime compatibility)
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GCC_COMPILE_X64="g++ -arch x86_64 -mmacosx-version-min=10.6 \
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-I/usr/local/include"
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GCC_LINK_X64="-mmacosx-version-min=10.6"
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# Output both PowerPC and Intel object files
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args="$*"
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compile=yes
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link=yes
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while test x$1 != x; do
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case $1 in
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--version) exec g++ $1;;
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-v) exec g++ $1;;
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-V) exec g++ $1;;
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-print-prog-name=*) exec g++ $1;;
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-print-search-dirs) exec g++ $1;;
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-E) GCC_COMPILE_X86="$GCC_COMPILE_X86 -E"
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GCC_COMPILE_X64="$GCC_COMPILE_X64 -E"
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compile=no; link=no;;
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-c) link=no;;
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-o) output=$2;;
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*.c|*.cc|*.cpp|*.S|*.m|*.mm) source=$1;;
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esac
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shift
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done
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if test x$link = xyes; then
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GCC_COMPILE_X86="$GCC_COMPILE_X86 $GCC_LINK_X86"
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GCC_COMPILE_X64="$GCC_COMPILE_X64 $GCC_LINK_X64"
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fi
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if test x"$output" = x; then
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if test x$link = xyes; then
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output=a.out
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elif test x$compile = xyes; then
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output=`echo $source | sed -e 's|.*/||' -e 's|\(.*\)\.[^\.]*|\1|'`.o
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fi
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fi
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# Compile X86 32-bit
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if test x"$output" != x; then
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dir=x86/`dirname $output`
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if test -d $dir; then
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:
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else
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mkdir -p $dir
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fi
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fi
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set -- $args
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while test x$1 != x; do
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if test -f "x86/$1" && test "$1" != "$output"; then
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x86_args="$x86_args x86/$1"
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else
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x86_args="$x86_args $1"
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fi
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shift
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done
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$GCC_COMPILE_X86 $x86_args || exit $?
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if test x"$output" != x; then
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cp $output x86/$output
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fi
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# Compile X86 32-bit
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if test x"$output" != x; then
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dir=x64/`dirname $output`
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if test -d $dir; then
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:
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else
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mkdir -p $dir
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fi
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fi
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set -- $args
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while test x$1 != x; do
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if test -f "x64/$1" && test "$1" != "$output"; then
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x64_args="$x64_args x64/$1"
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else
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x64_args="$x64_args $1"
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fi
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shift
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done
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$GCC_COMPILE_X64 $x64_args || exit $?
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if test x"$output" != x; then
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cp $output x64/$output
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fi
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if test x"$output" != x; then
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lipo -create -o $output x86/$output x64/$output
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fi
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