cave-story-solaris/src
2019-02-04 00:57:11 +00:00
..
Resource gave credits its music code, changed language related stuff, bleh bleh blah blah bluh bluh blyh 2019-01-22 20:01:35 -05:00
ArmsItem.cpp map system doesn't work 2019-01-29 09:17:13 -05:00
ArmsItem.h map system doesn't work 2019-01-29 09:17:13 -05:00
Back.cpp added some stuff 2019-01-24 22:19:56 -05:00
Back.h added first 6 npcs, npc map collision, player map collision, fixed huge issue with map drawing, causing there to be 50+% cpu usage. bluh 2019-01-25 22:38:50 -05:00
Boss.cpp omega 2019-02-02 01:19:12 -05:00
Boss.h omega 2019-02-02 01:19:12 -05:00
BossLife.cpp omega 2019-02-02 01:19:12 -05:00
BossLife.h Added some TSC commands and BossLife.cpp 2019-01-31 14:36:54 +00:00
BossOhm.cpp omega 2019-02-02 01:19:12 -05:00
BossOhm.h omega 2019-02-02 01:19:12 -05:00
Bug Fixes.txt Correction in Bug Fixes.txt 2019-01-19 21:40:43 -05:00
BulHit.cpp Bullets collide with slopes 2019-01-30 16:41:18 -05:00
BulHit.h bullet 2019-01-30 16:03:10 -05:00
Bullet.cpp whimsical star done 2019-02-03 13:41:15 -05:00
Bullet.h bullet 2019-01-30 16:03:10 -05:00
Caret.cpp Added the rest of the carets 2019-02-03 20:08:33 +00:00
Caret.h added some stuff 2019-01-24 22:19:56 -05:00
CommonDefines.h wip 2019-01-16 22:48:21 -05:00
Config.cpp wip 2019-01-16 22:48:21 -05:00
Config.h Initial Commit 2019-01-10 21:16:55 -05:00
Draw.cpp Fix dumbass font problems 2019-02-01 13:50:32 +00:00
Draw.h Overhauled graphics system 2019-01-30 21:07:47 +00:00
Ending.cpp Fixed some mistakes Cppcheck pointed out 2019-01-25 12:02:52 +00:00
Ending.h wip 2019-01-16 22:48:21 -05:00
Escape.cpp Cleanup, accuracy, and a fix 2019-02-01 13:50:33 +00:00
Escape.h Org and sound 2019-01-19 21:23:04 -05:00
Fade.cpp added fading 2019-01-22 10:48:16 -05:00
Fade.h added fading 2019-01-22 10:48:16 -05:00
Flags.cpp Cleanup, accuracy, and a fix 2019-02-01 13:50:33 +00:00
Flags.h map system doesn't work 2019-01-29 09:17:13 -05:00
Flash.cpp More NPCs, and added Flash.cpp 2019-01-31 13:26:59 +00:00
Flash.h More NPCs, and added Flash.cpp 2019-01-31 13:26:59 +00:00
Font.cpp Fix dumbass font problems 2019-02-01 13:50:32 +00:00
Font.h Overhauled graphics system 2019-01-30 21:07:47 +00:00
Frame.cpp stuff 2019-01-26 22:15:10 -05:00
Frame.h added some stuff 2019-01-24 22:19:56 -05:00
Game.cpp STAR 2019-02-03 13:26:43 -05:00
Game.h gave credits its music code, changed language related stuff, bleh bleh blah blah bluh bluh blyh 2019-01-22 20:01:35 -05:00
Generic.cpp gave credits its music code, changed language related stuff, bleh bleh blah blah bluh bluh blyh 2019-01-22 20:01:35 -05:00
Generic.h gave credits its music code, changed language related stuff, bleh bleh blah blah bluh bluh blyh 2019-01-22 20:01:35 -05:00
GenericLoad.cpp Made SFX loading more similar to the original 2019-01-31 13:01:09 -05:00
GenericLoad.h wip 2019-01-16 22:48:21 -05:00
Input.cpp wip 2019-01-16 22:48:21 -05:00
Input.h working on draw stuff (doesn't compile) 2019-01-12 00:37:07 -05:00
KeyControl.cpp Working on input... working on the entry point 2019-01-11 22:04:35 -05:00
KeyControl.h wip 2019-01-16 22:48:21 -05:00
Main.cpp nope 2019-01-31 10:58:04 -05:00
Main.h gave credits its music code, changed language related stuff, bleh bleh blah blah bluh bluh blyh 2019-01-22 20:01:35 -05:00
Map.cpp bullet 2019-01-30 16:03:10 -05:00
Map.h Org and sound 2019-01-19 21:23:04 -05:00
MapName.cpp Merged stage table back into the code 2019-01-28 17:41:04 +00:00
MapName.h Merged stage table back into the code 2019-01-28 17:41:04 +00:00
MiniMap.cpp Mapping 2019-01-31 12:31:25 -05:00
MiniMap.h Mapping 2019-01-31 12:31:25 -05:00
MyChar.cpp whimsical star done 2019-02-03 13:41:15 -05:00
MyChar.h omega 2019-02-02 01:19:12 -05:00
MycHit.cpp missile man bad 2019-02-02 22:27:27 -05:00
MycHit.h omega 2019-02-02 01:19:12 -05:00
MycParam.cpp map system doesn't work 2019-01-29 09:17:13 -05:00
MycParam.h map system doesn't work 2019-01-29 09:17:13 -05:00
NpcAct.h Added the fan objects 2019-02-04 00:57:11 +00:00
NpcAct000.cpp Cleanup 2019-02-01 20:04:48 +00:00
NpcAct020.cpp Added some Grasstown NPCs 2019-02-04 00:08:07 +00:00
NpcAct040.cpp OMH (oh my heck) ITS SANTA 2019-02-03 16:06:09 -05:00
NpcAct060.cpp nope 2019-01-31 10:58:04 -05:00
NpcAct080.cpp Added the fan objects 2019-02-04 00:57:11 +00:00
NpcAct100.cpp Added NPC 111 and 112 (teleporting Quote) 2019-02-03 22:47:10 +00:00
NpcAct120.cpp missile man bad 2019-02-02 22:27:27 -05:00
NpcAct140.cpp nope 2019-01-31 10:58:04 -05:00
NpcAct200.cpp More First Cave objects (also Kazuma's shelter ones) 2019-01-28 17:40:06 +00:00
NpcAct260.cpp More NPCs 2019-01-30 21:07:48 +00:00
NpcAct280.cpp More First Cave objects. Also added opening objects. 2019-01-28 17:40:08 +00:00
NpcAct300.cpp More First Cave objects. Also added opening objects. 2019-01-28 17:40:08 +00:00
NpcAct340.cpp More NPCs 2019-01-31 15:29:19 +00:00
NpChar.cpp omega 2019-02-02 01:19:12 -05:00
NpChar.h omega 2019-02-02 01:19:12 -05:00
NpcHit.cpp Fixed some issues 2019-01-30 18:53:48 -05:00
NpcHit.h omega 2019-02-02 01:19:12 -05:00
NpcTbl.cpp Added the fan objects 2019-02-04 00:57:11 +00:00
NpcTbl.h added some stuff 2019-01-24 22:19:56 -05:00
Organya.cpp Use FIX_BUGS to fix that one delete[] bug in Organya 2019-01-29 14:20:22 +00:00
Organya.h Made Organya more accurate 2019-01-21 03:23:53 +00:00
PixTone.cpp Made SFX loading more similar to the original 2019-01-31 13:01:09 -05:00
PixTone.h Org and sound 2019-01-19 21:23:04 -05:00
Profile.cpp STAR 2019-02-03 13:26:43 -05:00
Profile.h Profile saving stuff 2019-02-01 15:56:19 -05:00
Resource.cpp bullet 2019-01-30 16:03:10 -05:00
Resource.h resource and japanese 2019-01-20 15:55:28 -05:00
SelStage.cpp Profile saving stuff 2019-02-01 15:56:19 -05:00
SelStage.h Profile saving stuff 2019-02-01 15:56:19 -05:00
Shoot.cpp Finished missiles maybe? 2019-02-03 17:24:31 +00:00
Shoot.h bullet 2019-01-30 16:03:10 -05:00
Sound.cpp Made SFX loading more similar to the original 2019-01-31 13:01:09 -05:00
Sound.h Fix some dumbs and comment some funnies 2019-01-30 21:07:51 +00:00
Stage.cpp whimsical star done 2019-02-03 13:41:15 -05:00
Stage.h Profile saving stuff 2019-02-01 15:56:19 -05:00
Star.cpp STAR 2019-02-03 13:26:43 -05:00
Star.h STAR 2019-02-03 13:26:43 -05:00
Tags.h wip 2019-01-16 22:48:21 -05:00
TextScr.cpp omega 2019-02-02 01:19:12 -05:00
TextScr.h Added SelStage.cpp (teleporter menu) 2019-01-31 18:38:21 +00:00
Triangle.cpp Cleanup, accuracy, and a fix 2019-02-01 13:50:33 +00:00
Triangle.h wip 2019-01-16 22:48:21 -05:00
Types.h wip 2019-01-16 22:48:21 -05:00
ValueView.cpp ADDED OUCHIE 2019-01-27 14:54:05 -05:00
ValueView.h ADDED OUCHIE 2019-01-27 14:54:05 -05:00
WindowsWrapper.h worked on npc stuff 2019-01-22 22:04:35 -05:00