84 lines
1.4 KiB
C++
84 lines
1.4 KiB
C++
#include "BossLife.h"
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#include "Draw.h"
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#include "NpChar.h"
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#include "Boss.h"
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#include "WindowsWrapper.h"
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static struct
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{
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bool flag;
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int *pLife;
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int max;
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int br;
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int count;
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} gBL;
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void InitBossLife(void)
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{
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gBL.flag = false;
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}
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bool StartBossLife(int code_event)
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{
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for (int i = 0; i < 0x200; ++i)
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{
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if (gNPC[i].code_event == code_event)
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{
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gBL.flag = true;
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gBL.max = gNPC[i].life;
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gBL.br = gNPC[i].life;
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gBL.pLife = &gNPC[i].life;
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return true;
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}
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}
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return false;
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}
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bool StartBossLife2(void)
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{
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gBL.flag = true;
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gBL.max = gBoss[0].life;
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gBL.br = gBoss[0].life;
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gBL.pLife = &gBoss[0].life;
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return true;
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}
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void PutBossLife(void)
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{
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RECT rcText = {0, 48, 32, 56};
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RECT rcBox1 = {0, 0, 244, 8};
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RECT rcBox2 = {0, 16, 244, 24};
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RECT rcLife = {0, 24, 0, 32};
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RECT rcBr = {0, 32, 232, 40};
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if (gBL.flag)
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{
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if (*gBL.pLife >= 1)
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{
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rcLife.right = 198 * *gBL.pLife / gBL.max;
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if (gBL.br <= *gBL.pLife)
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{
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gBL.count = 0;
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}
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else if (++gBL.count > 30)
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{
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--gBL.br;
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}
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rcBr.right = 198 * gBL.br / gBL.max;
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PutBitmap3(&grcGame, 32, 220, &rcBox1, SURFACE_ID_TEXT_BOX);
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PutBitmap3(&grcGame, 32, 228, &rcBox2, SURFACE_ID_TEXT_BOX);
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PutBitmap3(&grcGame, 72, 224, &rcBr, SURFACE_ID_TEXT_BOX);
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PutBitmap3(&grcGame, 72, 224, &rcLife, SURFACE_ID_TEXT_BOX);
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PutBitmap3(&grcGame, 40, 224, &rcText, SURFACE_ID_TEXT_BOX);
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}
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else
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{
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gBL.flag = false;
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}
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}
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}
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