cave-story-solaris/src/Config.cpp
2019-02-18 21:30:22 +00:00

72 lines
1.8 KiB
C++

#include <stddef.h>
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#include "WindowsWrapper.h"
#include "CommonDefines.h"
#include "Config.h"
#include "File.h"
#include "Tags.h"
#include "Types.h"
bool LoadConfigData(CONFIG *conf)
{
//Clear old config data
memset(conf, 0, sizeof(CONFIG));
//Get path
char path[PATH_LENGTH];
sprintf(path, "%s/%s", gModulePath, "Config.dat");
//Open file
FILE *fp = fopen(path, "rb");
if (fp == NULL)
return false;
//Read data
//Read the version id and font name
fread(conf->proof, sizeof(conf->proof), 1, fp);
fread(conf->font_name, sizeof(conf->font_name), 1, fp);
//Read control settings
conf->move_button_mode = File_ReadLE32(fp);
conf->attack_button_mode = File_ReadLE32(fp);
conf->ok_button_mode = File_ReadLE32(fp);
//Read display mode (320x240, 640x480, 24-bit fullscreen, 32-bit fullscreen) TODO: add more things?
conf->display_mode = File_ReadLE32(fp);
//Read joystick configuration (if enabled, and mappings)
conf->bJoystick = File_ReadLE32(fp);
for (int button = 0; button < 8; button++)
conf->joystick_button[button] = File_ReadLE32(fp);
//Close file
fclose(fp);
//Check if version is correct, return that it succeeded
if (!strcmp(conf->proof, "DOUKUTSU20041206"))
return true;
//If not, return that it failed
return false;
}
void DefaultConfigData(CONFIG *conf)
{
//Claer old config data
memset(conf, 0, sizeof(CONFIG));
//Reset joystick settings (as these can't simply be set to 0)
conf->bJoystick = 1;
conf->joystick_button[0] = 2;
conf->joystick_button[1] = 1;
conf->joystick_button[2] = 5;
conf->joystick_button[3] = 6;
conf->joystick_button[4] = 3;
conf->joystick_button[5] = 4;
conf->joystick_button[6] = 6;
conf->joystick_button[7] = 3;
}