cave-story-solaris/external/SDL2/test/nacl/manifest.json
Clownacy ac465d29b4 Mean CMake dependency overhaul
I'm taking a page from Dolphin's book, and including copies of each
dependency's source code. This combines the ease of use of including
pre-built libraries instead of needing to navigate a package manager
 - as is (or was) the case for MSVC - with the portability of using
packages. Granted, this method's more of a jack of all trades,
master of none, since it's *less* user-friendly than prebuilt
packages (compilation times), and you don't get the per-distro
compatibility fixes you'd get from a package manager.

You can still use system libs if you want. In fact, it's still the
default behaviour: compiling the libs manually is just a fallback.
I'll add an option to force-enable this soon, however, since it's a
nicer way to produce static MSYS2 builds than the hackish nightmare
that I was using before. Not to mention, having my own copy of the
sources means I can provide my own fixes and tweaks your package
manager may not. For example, I can combine MSYS2's FreeType
subpixel rendering with vcpkg's fix for SDL2 exporting its symbols
in static builds.
2019-04-26 01:52:02 +01:00

22 lines
692 B
JSON

{
"name": "SDL testgles2",
"version": "33.0.1750.117",
"minimum_chrome_version": "33.0.1750.117",
"manifest_version": 2,
"description": "testgles2",
"offline_enabled": true,
"icons": {
"128": "icon128.png"
},
"app": {
"background": {
"scripts": ["background.js"]
}
},
"key": "MIGfMA0GCSqGSIb3DQEBAQUAA4GNADCBiQKBgQCMN716Qyu0l2EHNFqIJVqVysFcTR6urqhaGGqW4UK7slBaURz9+Sb1b4Ot5P1uQNE5c+CTU5Vu61wpqmSqMMxqHLWdPPMh8uRlyctsb2cxWwG6XoGSvpX29NsQVUFXd4v2tkJm3G9t+V0X8TYskrvWQmnyOW8OEIDvrBhUEfFxWQIDAQAB",
"oauth2": {
"client_id": "903965034255.apps.googleusercontent.com",
"scopes": ["https://www.googleapis.com/auth/drive"]
},
"permissions": []
}