cave-story-solaris/src/Draw.cpp
Clownacy c2daebe38a Handle Backend_Init failing
Should really give those render-backend functions a different prefix.
2019-10-27 01:57:09 +00:00

629 lines
14 KiB
C++

#include "Draw.h"
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "SDL.h"
#include "WindowsWrapper.h"
#include "Backends/Rendering.h"
#include "CommonDefines.h"
#include "Ending.h"
#include "Font.h"
#include "Generic.h"
#include "Main.h"
#include "MapName.h"
#include "Resource.h"
#include "Tags.h"
#include "TextScr.h"
typedef enum SurfaceType
{
SURFACE_SOURCE_NONE = 1,
SURFACE_SOURCE_RESOURCE,
SURFACE_SOURCE_FILE
} SurfaceType;
RECT grcGame = {0, 0, WINDOW_WIDTH, WINDOW_HEIGHT};
RECT grcFull = {0, 0, WINDOW_WIDTH, WINDOW_HEIGHT};
int magnification;
BOOL fullscreen;
static Backend_Surface *framebuffer;
static Backend_Surface *surf[SURFACE_ID_MAX];
static SDL_PixelFormat *rgb24_pixel_format; // Needed because SDL2 is stupid
static FontObject *font;
// This doesn't exist in the Linux port, so none of these symbol names are accurate
static struct
{
char name[20];
unsigned int width;
unsigned int height;
SurfaceType type;
BOOL bSystem; // Basically a 'do not regenerate' flag
} surface_metadata[SURFACE_ID_MAX];
#define FRAMERATE 20
BOOL Flip_SystemTask(void)
{
static unsigned long timePrev;
static unsigned long timeNow;
while (TRUE)
{
if (!SystemTask())
return FALSE;
// Framerate limiter
timeNow = SDL_GetTicks();
if (timeNow >= timePrev + FRAMERATE)
break;
SDL_Delay(1);
}
if (timeNow >= timePrev + 100)
timePrev = timeNow; // If the timer is freakishly out of sync, panic and reset it, instead of spamming frames for who-knows how long
else
timePrev += FRAMERATE;
Backend_DrawScreen();
if (RestoreSurfaces())
{
RestoreStripper();
RestoreMapName();
RestoreTextScript();
}
return TRUE;
}
SDL_Window* CreateWindow(const char *title, int width, int height)
{
return Backend_CreateWindow(title, width, height);
}
BOOL StartDirectDraw(SDL_Window *window, int lMagnification)
{
memset(surface_metadata, 0, sizeof(surface_metadata));
switch (lMagnification)
{
case 0:
magnification = 1;
fullscreen = FALSE;
break;
case 1:
magnification = 2;
fullscreen = FALSE;
break;
case 2:
magnification = 2;
fullscreen = TRUE;
SDL_SetWindowFullscreen(window, SDL_WINDOW_FULLSCREEN);
break;
}
framebuffer = Backend_Init(window);
if (framebuffer == NULL)
return FALSE;
rgb24_pixel_format = SDL_AllocFormat(SDL_PIXELFORMAT_RGB24);
return TRUE;
}
void EndDirectDraw(void)
{
// Release all surfaces
for (int i = 0; i < SURFACE_ID_MAX; ++i)
{
if (surf[i] != NULL)
{
Backend_FreeSurface(surf[i]);
surf[i] = NULL;
}
}
framebuffer = NULL;
SDL_FreeFormat(rgb24_pixel_format);
Backend_Deinit();
memset(surface_metadata, 0, sizeof(surface_metadata));
}
void ReleaseSurface(SurfaceID s)
{
// Release the surface we want to release
if (surf[s] != NULL)
{
Backend_FreeSurface(surf[s]);
surf[s] = NULL;
}
memset(&surface_metadata[s], 0, sizeof(surface_metadata[0]));
}
static BOOL ScaleAndUploadSurface(SDL_Surface *surface, SurfaceID surf_no)
{
SDL_Surface *converted_surface = SDL_ConvertSurface(surface, rgb24_pixel_format, 0);
SDL_FreeSurface(surface);
if (converted_surface == NULL)
return FALSE;
// IF YOU WANT TO ADD HD SPRITES, THIS IS THE CODE YOU SHOULD EDIT
unsigned int pitch;
unsigned char *pixels = Backend_LockSurface(surf[surf_no], &pitch);
if (magnification == 1)
{
// Just copy the pixels the way they are
for (int y = 0; y < converted_surface->h; ++y)
{
const unsigned char *src_row = (unsigned char*)converted_surface->pixels + y * converted_surface->pitch;
unsigned char *dst_row = &pixels[y * pitch];
memcpy(dst_row, src_row, converted_surface->w * 3);
}
}
else
{
// Upscale the bitmap to the game's internal resolution
for (int y = 0; y < converted_surface->h; ++y)
{
const unsigned char *src_row = (unsigned char*)converted_surface->pixels + y * converted_surface->pitch;
unsigned char *dst_row = &pixels[y * pitch * magnification];
const unsigned char *src_ptr = src_row;
unsigned char *dst_ptr = dst_row;
for (int x = 0; x < converted_surface->w; ++x)
{
for (int i = 0; i < magnification; ++i)
{
*dst_ptr++ = src_ptr[0];
*dst_ptr++ = src_ptr[1];
*dst_ptr++ = src_ptr[2];
}
src_ptr += 3;
}
for (int i = 1; i < magnification; ++i)
memcpy(dst_row + i * pitch, dst_row, converted_surface->w * magnification * 3);
}
}
Backend_UnlockSurface(surf[surf_no]);
SDL_FreeSurface(converted_surface);
return TRUE;
}
// TODO - Inaccurate stack frame
BOOL MakeSurface_Resource(const char *name, SurfaceID surf_no)
{
if (surf_no >= SURFACE_ID_MAX)
return FALSE;
if (surf[surf_no] != NULL)
return FALSE;
size_t size;
const unsigned char *data = FindResource(name, "BITMAP", &size);
if (data == NULL)
return FALSE;
SDL_RWops *fp = SDL_RWFromConstMem(data, size);
SDL_Surface *surface = SDL_LoadBMP_RW(fp, 1);
surf[surf_no] = Backend_CreateSurface(surface->w * magnification, surface->h * magnification);
if (surf[surf_no] == NULL)
{
SDL_FreeSurface(surface);
return FALSE;
}
if (!ScaleAndUploadSurface(surface, surf_no))
{
Backend_FreeSurface(surf[surf_no]);
return FALSE;
}
surface_metadata[surf_no].type = SURFACE_SOURCE_RESOURCE;
surface_metadata[surf_no].width = surface->w;
surface_metadata[surf_no].height = surface->h;
surface_metadata[surf_no].bSystem = FALSE;
strcpy(surface_metadata[surf_no].name, name);
return TRUE;
}
// TODO - Inaccurate stack frame
BOOL MakeSurface_File(const char *name, SurfaceID surf_no)
{
char path[MAX_PATH];
sprintf(path, "%s/%s.pbm", gDataPath, name);
if (!IsEnableBitmap(path))
{
PrintBitmapError(path, 0);
return FALSE;
}
#ifdef FIX_BUGS
if (surf_no >= SURFACE_ID_MAX)
#else
if (surf_no > SURFACE_ID_MAX)
#endif
{
PrintBitmapError("surface no", surf_no);
return FALSE;
}
if (surf[surf_no] != NULL)
{
PrintBitmapError("existing", surf_no);
return FALSE;
}
SDL_Surface *surface = SDL_LoadBMP(path);
if (surface == NULL)
{
PrintBitmapError(path, 1);
return FALSE;
}
surf[surf_no] = Backend_CreateSurface(surface->w * magnification, surface->h * magnification);
if (surf[surf_no] == NULL)
{
SDL_FreeSurface(surface);
return FALSE;
}
if (!ScaleAndUploadSurface(surface, surf_no))
{
Backend_FreeSurface(surf[surf_no]);
return FALSE;
}
surface_metadata[surf_no].type = SURFACE_SOURCE_FILE;
surface_metadata[surf_no].width = surface->w;
surface_metadata[surf_no].height = surface->h;
surface_metadata[surf_no].bSystem = FALSE;
strcpy(surface_metadata[surf_no].name, name);
return TRUE;
}
// TODO - Inaccurate stack frame
BOOL ReloadBitmap_Resource(const char *name, SurfaceID surf_no)
{
if (surf_no >= SURFACE_ID_MAX)
return FALSE;
size_t size;
const unsigned char *data = FindResource(name, "BITMAP", &size);
SDL_RWops *fp = SDL_RWFromConstMem(data, size);
SDL_Surface *surface = SDL_LoadBMP_RW(fp, 1);
if (!ScaleAndUploadSurface(surface, surf_no))
return FALSE;
surface_metadata[surf_no].type = SURFACE_SOURCE_RESOURCE;
strcpy(surface_metadata[surf_no].name, name);
return TRUE;
}
// TODO - Inaccurate stack frame
BOOL ReloadBitmap_File(const char *name, SurfaceID surf_no)
{
char path[MAX_PATH];
sprintf(path, "%s/%s.pbm", gDataPath, name);
if (!IsEnableBitmap(path))
{
PrintBitmapError(path, 0);
return FALSE;
}
#ifdef FIX_BUGS
if (surf_no >= SURFACE_ID_MAX)
#else
if (surf_no > SURFACE_ID_MAX)
#endif
{
PrintBitmapError("surface no", surf_no);
return FALSE;
}
SDL_Surface *surface = SDL_LoadBMP(path);
if (surface == NULL)
{
PrintBitmapError(path, 1);
return FALSE;
}
if (!ScaleAndUploadSurface(surface, surf_no))
return FALSE;
surface_metadata[surf_no].type = SURFACE_SOURCE_FILE;
strcpy(surface_metadata[surf_no].name, name);
return TRUE;
}
// TODO - Inaccurate stack frame
BOOL MakeSurface_Generic(int bxsize, int bysize, SurfaceID surf_no, BOOL bSystem)
{
#ifdef FIX_BUGS
if (surf_no >= SURFACE_ID_MAX)
#else
if (surf_no > SURFACE_ID_MAX) // OOPS (should be '>=')
#endif
return FALSE;
if (surf[surf_no] != NULL)
return FALSE;
surf[surf_no] = Backend_CreateSurface(bxsize * magnification, bysize * magnification);
if (surf[surf_no] == NULL)
return FALSE;
surface_metadata[surf_no].type = SURFACE_SOURCE_NONE;
surface_metadata[surf_no].width = bxsize;
surface_metadata[surf_no].height = bysize;
if (bSystem)
surface_metadata[surf_no].bSystem = TRUE;
else
surface_metadata[surf_no].bSystem = FALSE;
strcpy(surface_metadata[surf_no].name, "generic");
return TRUE;
}
void BackupSurface(SurfaceID surf_no, const RECT *rect)
{
static RECT scaled_rect;
scaled_rect.left = rect->left * magnification;
scaled_rect.top = rect->top * magnification;
scaled_rect.right = rect->right * magnification;
scaled_rect.bottom = rect->bottom * magnification;
Backend_Blit(framebuffer, &scaled_rect, surf[surf_no], scaled_rect.left, scaled_rect.top, FALSE);
}
void PutBitmap3(const RECT *rcView, int x, int y, const RECT *rect, SurfaceID surf_no) // Transparency
{
static RECT src_rect;
src_rect = *rect;
if (x + rect->right - rect->left > rcView->right)
src_rect.right -= (x + rect->right - rect->left) - rcView->right;
if (x < rcView->left)
{
src_rect.left += rcView->left - x;
x = rcView->left;
}
if (y + rect->bottom - rect->top > rcView->bottom)
src_rect.bottom -= (y + rect->bottom - rect->top) - rcView->bottom;
if (y < rcView->top)
{
src_rect.top += rcView->top - y;
y = rcView->top;
}
src_rect.left *= magnification;
src_rect.top *= magnification;
src_rect.right *= magnification;
src_rect.bottom *= magnification;
Backend_Blit(surf[surf_no], &src_rect, framebuffer, x * magnification, y * magnification, TRUE);
}
void PutBitmap4(const RECT *rcView, int x, int y, const RECT *rect, SurfaceID surf_no) // No Transparency
{
static RECT src_rect;
src_rect = *rect;
if (x + rect->right - rect->left > rcView->right)
src_rect.right -= (x + rect->right - rect->left) - rcView->right;
if (x < rcView->left)
{
src_rect.left += rcView->left - x;
x = rcView->left;
}
if (y + rect->bottom - rect->top > rcView->bottom)
src_rect.bottom -= (y + rect->bottom - rect->top) - rcView->bottom;
if (y < rcView->top)
{
src_rect.top += rcView->top - y;
y = rcView->top;
}
src_rect.left *= magnification;
src_rect.top *= magnification;
src_rect.right *= magnification;
src_rect.bottom *= magnification;
Backend_Blit(surf[surf_no], &src_rect, framebuffer, x * magnification, y * magnification, FALSE);
}
void Surface2Surface(int x, int y, const RECT *rect, int to, int from)
{
static RECT src_rect;
src_rect.left = rect->left * magnification;
src_rect.top = rect->top * magnification;
src_rect.right = rect->right * magnification;
src_rect.bottom = rect->bottom * magnification;
Backend_Blit(surf[from], &src_rect, surf[to], x * magnification, y * magnification, TRUE);
}
unsigned long GetCortBoxColor(unsigned long col)
{
// Comes in 00BBGGRR, goes out 00BBGGRR
return col;
}
void CortBox(const RECT *rect, unsigned long col)
{
static RECT dst_rect;
dst_rect.left = rect->left * magnification;
dst_rect.top = rect->top * magnification;
dst_rect.right = rect->right * magnification;
dst_rect.bottom = rect->bottom * magnification;
const unsigned char red = col & 0xFF;
const unsigned char green = (col >> 8) & 0xFF;
const unsigned char blue = (col >> 16) & 0xFF;
Backend_ColourFill(framebuffer, &dst_rect, red, green, blue);
}
void CortBox2(const RECT *rect, unsigned long col, SurfaceID surf_no)
{
static RECT dst_rect;
dst_rect.left = rect->left * magnification;
dst_rect.top = rect->top * magnification;
dst_rect.right = rect->right * magnification;
dst_rect.bottom = rect->bottom * magnification;
surface_metadata[surf_no].type = SURFACE_SOURCE_NONE;
const unsigned char red = col & 0xFF;
const unsigned char green = (col >> 8) & 0xFF;
const unsigned char blue = (col >> 16) & 0xFF;
Backend_ColourFill(surf[surf_no], &dst_rect, red, green, blue);
}
BOOL DummiedOutLogFunction(int unknown)
{
char unknown2[0x100];
int unknown3;
int unknown4;
int unknown5;
(void)unknown;
(void)unknown2;
(void)unknown3;
(void)unknown4;
(void)unknown5;
return TRUE;
}
int RestoreSurfaces(void) // Guessed function name - this doesn't exist in the Linux port
{
RECT rect;
int surfaces_regenerated = 0;
if (framebuffer == NULL)
return surfaces_regenerated;
if (Backend_IsSurfaceLost(framebuffer))
{
++surfaces_regenerated;
Backend_RestoreSurface(framebuffer);
DummiedOutLogFunction(0x62);
}
for (int s = 0; s < SURFACE_ID_MAX; ++s )
{
if (surf[s] != NULL)
{
if (Backend_IsSurfaceLost(surf[s]))
{
++surfaces_regenerated;
Backend_RestoreSurface(surf[s]);
DummiedOutLogFunction(0x30 + s);
if (!surface_metadata[s].bSystem)
{
switch (surface_metadata[s].type)
{
case SURFACE_SOURCE_NONE:
rect.left = 0;
rect.top = 0;
rect.right = surface_metadata[s].width;
rect.bottom = surface_metadata[s].height;
CortBox2(&rect, 0, (SurfaceID)s);
break;
case SURFACE_SOURCE_RESOURCE:
ReloadBitmap_Resource(surface_metadata[s].name, (SurfaceID)s);
break;
case SURFACE_SOURCE_FILE:
ReloadBitmap_File(surface_metadata[s].name, (SurfaceID)s);
break;
}
}
}
}
}
return surfaces_regenerated;
}
// TODO - Inaccurate stack frame
void InitTextObject(const char *name)
{
size_t size;
const unsigned char *data = FindResource("FONT", "FONT", &size);
font = LoadFontFromData(data, size, 8 * magnification, 9 * magnification);
}
void PutText(int x, int y, const char *text, unsigned long color)
{
DrawText(font, framebuffer, x * magnification, y * magnification, color, text);
}
void PutText2(int x, int y, const char *text, unsigned long color, SurfaceID surf_no)
{
DrawText(font, surf[surf_no], x * magnification, y * magnification, color, text);
}
void EndTextObject(void)
{
UnloadFont(font);
}