
I'm taking a page from Dolphin's book, and including copies of each dependency's source code. This combines the ease of use of including pre-built libraries instead of needing to navigate a package manager - as is (or was) the case for MSVC - with the portability of using packages. Granted, this method's more of a jack of all trades, master of none, since it's *less* user-friendly than prebuilt packages (compilation times), and you don't get the per-distro compatibility fixes you'd get from a package manager. You can still use system libs if you want. In fact, it's still the default behaviour: compiling the libs manually is just a fallback. I'll add an option to force-enable this soon, however, since it's a nicer way to produce static MSYS2 builds than the hackish nightmare that I was using before. Not to mention, having my own copy of the sources means I can provide my own fixes and tweaks your package manager may not. For example, I can combine MSYS2's FreeType subpixel rendering with vcpkg's fix for SDL2 exporting its symbols in static builds.
58 lines
1.3 KiB
Markdown
58 lines
1.3 KiB
Markdown
Relative mode testing
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=====================
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See test program at the bottom of this file.
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Initial tests:
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- When in relative mode, the mouse shouldn't be moveable outside of the window.
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- When the cursor is outside the window when relative mode is enabled, mouse
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clicks should not go to whatever app was under the cursor previously.
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- When alt/cmd-tabbing between a relative mode app and another app, clicks when
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in the relative mode app should also not go to whatever app was under the
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cursor previously.
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Code
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====
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#include <SDL.h>
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int PollEvents()
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{
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SDL_Event event;
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while (SDL_PollEvent(&event))
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{
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switch (event.type)
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{
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case SDL_QUIT:
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return 1;
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default:
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break;
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}
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}
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return 0;
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}
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int main(int argc, char *argv[])
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{
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SDL_Window *win;
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SDL_Init(SDL_INIT_VIDEO);
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win = SDL_CreateWindow("Test", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 800, 600, 0);
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SDL_SetRelativeMouseMode(SDL_TRUE);
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while (1)
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{
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if (PollEvents())
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break;
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}
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SDL_DestroyWindow(win);
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SDL_Quit();
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return 0;
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}
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