326 lines
8.5 KiB
C++
326 lines
8.5 KiB
C++
#include <stddef.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "glad/glad.h"
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#include <GLFW/glfw3.h>
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#include "imgui/imgui.h"
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#include "imgui/imgui_impl_glfw.h"
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#ifdef LEGACY_OPENGL
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#include "imgui/imgui_impl_opengl2.h"
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#else
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#include "imgui/imgui_impl_opengl3.h"
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#endif
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#define WINDOW_WIDTH 360
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#define WINDOW_HEIGHT 290
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struct Config
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{
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char proof[0x20];
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char font_name[0x40];
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int move_button_mode;
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int attack_button_mode;
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int ok_button_mode;
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int display_mode;
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bool bJoystick;
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int joystick_button[8];
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};
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static const char *proof = "DOUKUTSU20041206";
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int main(int argc, char *argv[])
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{
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(void)argc;
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char *config_path;
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for (size_t i = strlen(argv[0]);; --i)
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{
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if (i == 0 || argv[0][i - 1] == '\\' || argv[0][i - 1] == '/')
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{
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const char config_string[] = "Config.dat";
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config_path = (char*)malloc(i + sizeof(config_string));
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if (config_path == NULL)
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return 1;
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memcpy(config_path, argv[0], i);
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memcpy(config_path + i, config_string, sizeof(config_string)); // Will copy null-character
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break;
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}
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}
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/////////////////////
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// Initialise GLFW //
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/////////////////////
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if (glfwInit())
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{
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#ifdef LEGACY_OPENGL
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1);
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#else
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const char *glsl_version = "#version 150 core";
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
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glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_TRUE);
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#endif
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glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE);
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GLFWwindow *window = glfwCreateWindow(WINDOW_WIDTH, WINDOW_HEIGHT, "DoConfig - Doukutsu Monogatari Settings", NULL, NULL);
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if (window != NULL)
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{
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glfwMakeContextCurrent(window);
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glfwSwapInterval(1);
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if (gladLoadGLLoader((GLADloadproc)glfwGetProcAddress))
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{
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// Check if the platform supports the version of OpenGL we want
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#ifdef LEGACY_OPENGL
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if (GLAD_GL_VERSION_2_1)
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#else
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if (GLAD_GL_VERSION_3_2)
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#endif
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{
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///////////////////////////
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// Initialise Dear ImGui //
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///////////////////////////
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IMGUI_CHECKVERSION();
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ImGui::CreateContext();
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ImGuiIO &io = ImGui::GetIO();
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io.IniFilename = NULL; // Disable `imgui.ini`
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ImGui_ImplGlfw_InitForOpenGL(window, true);
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#ifdef LEGACY_OPENGL
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ImGui_ImplOpenGL2_Init();
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#else
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ImGui_ImplOpenGL3_Init(glsl_version);
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#endif
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/////////////////////
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// Load Config.dat //
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/////////////////////
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Config configuration;
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FILE *file = fopen(config_path, "rb");
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if (file != NULL)
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{
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// Read from file
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fread(configuration.proof, 1, sizeof(configuration.proof), file);
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fread(configuration.font_name, 1, sizeof(configuration.font_name), file);
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configuration.move_button_mode = fgetc(file);
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fseek(file, 3, SEEK_CUR);
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configuration.attack_button_mode = fgetc(file);
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fseek(file, 3, SEEK_CUR);
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configuration.ok_button_mode = fgetc(file);
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fseek(file, 3, SEEK_CUR);
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configuration.display_mode = fgetc(file);
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fseek(file, 3, SEEK_CUR);
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configuration.bJoystick = fgetc(file);
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for (unsigned int i = 0; i < 8; ++i)
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{
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const int decode_table[6] = {0, 1, 2, 4, 5, 3};
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fseek(file, 3, SEEK_CUR);
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configuration.joystick_button[i] = decode_table[fgetc(file) - 1];
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}
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fclose(file);
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}
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if (file == NULL || memcmp(configuration.proof, proof, strlen(proof)))
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{
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// Reset to defaults
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memset(&configuration, 0, sizeof(configuration));
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strcpy(configuration.proof, proof);
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strcpy(configuration.font_name, "Courier New");
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for (unsigned int i = 0; i < 8; ++i)
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configuration.joystick_button[i] = i % 6;
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}
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//////////////
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// Mainloop //
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//////////////
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while (!glfwWindowShouldClose(window))
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{
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glfwPollEvents();
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#ifdef LEGACY_OPENGL
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ImGui_ImplOpenGL2_NewFrame();
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#else
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ImGui_ImplOpenGL3_NewFrame();
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#endif
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ImGui_ImplGlfw_NewFrame();
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ImGui::NewFrame();
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ImGui::SetNextWindowPos(ImVec2(0, 0));
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ImGui::SetNextWindowSize(ImVec2(WINDOW_WIDTH, WINDOW_HEIGHT));
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ImGui::Begin("Main window", NULL, ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoBackground);
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if (ImGui::BeginTable("Block1", 2, ImGuiTableFlags_Borders))
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{
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ImGui::TableNextRow();
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ImGui::TableSetColumnIndex(0);
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ImGui::RadioButton("Arrows for Movement", &configuration.move_button_mode, 0);
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ImGui::RadioButton("<>? for Movement", &configuration.move_button_mode, 1);
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ImGui::TableSetColumnIndex(1);
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ImGui::RadioButton("Jump=Okay", &configuration.ok_button_mode, 0);
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ImGui::RadioButton("Attack=Okay", &configuration.ok_button_mode, 1);
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ImGui::TableNextRow();
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ImGui::TableSetColumnIndex(0);
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ImGui::RadioButton("Z=Jump; X=Attack", &configuration.attack_button_mode, 0);
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ImGui::RadioButton("X=Jump; Z=Attack", &configuration.attack_button_mode, 1);
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ImGui::TableSetColumnIndex(1);
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ImGui::SetNextItemWidth(-1.0f);
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const char *items[] = {"Fullscreen 16-bit", "Windowed 320x240", "Windowed 640x480", "Fullscreen 24-bit", "Fullscreen 32-bit"};
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ImGui::Combo("", &configuration.display_mode, items, IM_ARRAYSIZE(items));
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ImGui::Checkbox("Use Joypad", &configuration.bJoystick);
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ImGui::EndTable();
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}
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// Joypad binding
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if (ImGui::BeginTable("Joypad binding", 9))
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{
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ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthFixed, 60.0f);
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for (int y = 0; y < 7; ++y)
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{
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ImGui::TableNextRow();
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if (y == 0)
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{
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for (int x = 1; x < 9; ++x)
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{
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ImGui::TableSetColumnIndex(x);
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ImGui::Text(" %d", x);
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}
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}
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else
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{
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for (int x = 0; x < 9; ++x)
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{
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ImGui::TableSetColumnIndex(x);
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if (x == 0)
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{
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const char *inputs[6] = {"Jump:", "Attack:", "Weapon+:", "Weapon-:", "Items:", "Map:"};
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ImGui::Text("%s", inputs[y - 1]);
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}
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else
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{
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static char name_buffer[5] = {'#', '#', '0', '0', '\0'};
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name_buffer[2] = '0' + x;
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name_buffer[3] = '0' + y;
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ImGui::RadioButton(name_buffer, &configuration.joystick_button[x - 1], y - 1);
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}
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}
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}
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}
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ImGui::EndTable();
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if (ImGui::Button("Okay", ImVec2(ImGui::GetContentRegionAvail().x / 2, 0.0f)))
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{
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glfwSetWindowShouldClose(window, 1);
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// Save to file
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FILE *file = fopen(config_path, "wb");
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if (file != NULL)
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{
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fwrite(configuration.proof, 1, sizeof(configuration.proof), file);
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fwrite(configuration.font_name, 1, sizeof(configuration.font_name), file);
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fputc(configuration.move_button_mode, file);
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fputc(0, file);
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fputc(0, file);
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fputc(0, file);
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fputc(configuration.attack_button_mode, file);
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fputc(0, file);
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fputc(0, file);
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fputc(0, file);
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fputc(configuration.ok_button_mode, file);
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fputc(0, file);
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fputc(0, file);
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fputc(0, file);
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fputc(configuration.display_mode, file);
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fputc(0, file);
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fputc(0, file);
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fputc(0, file);
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fputc(configuration.bJoystick, file);
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fputc(0, file);
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fputc(0, file);
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fputc(0, file);
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for (unsigned int i = 0; i < 8; ++i)
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{
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const int encode_table[6] = {0, 1, 2, 5, 3, 4};
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fputc(encode_table[configuration.joystick_button[i]] + 1, file);
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fputc(0, file);
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fputc(0, file);
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fputc(0, file);
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}
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fclose(file);
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}
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}
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ImGui::SameLine();
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if (ImGui::Button("Cancel", ImVec2(ImGui::GetContentRegionAvail().x, 0.0f)))
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glfwSetWindowShouldClose(window, 1);
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}
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ImGui::End();
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ImGui::Render();
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glClear(GL_COLOR_BUFFER_BIT);
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#ifdef LEGACY_OPENGL
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ImGui_ImplOpenGL2_RenderDrawData(ImGui::GetDrawData());
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#else
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ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
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#endif
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glfwSwapBuffers(window);
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}
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}
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}
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}
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#ifdef LEGACY_OPENGL
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ImGui_ImplOpenGL2_Shutdown();
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#else
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ImGui_ImplOpenGL3_Shutdown();
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#endif
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ImGui_ImplGlfw_Shutdown();
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ImGui::DestroyContext();
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glfwDestroyWindow(window);
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glfwTerminate();
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}
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free(config_path);
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return 0;
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}
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