cave-story-solaris/src/Ending.h
Clownacy 44f142d8e7 Big ugly rework of WindowsWrapper.h
Okay so WindowsWrapper.h now just includes Windows.h if it wants
non-portability. This meant I had to split the custom RECT struct
back to the original RECT and unknown nameless struct (one uses
left/right, while the other uses front/back).
2019-06-20 20:06:55 +01:00

53 lines
763 B
C

#pragma once
#include "WindowsWrapper.h"
#include "CommonDefines.h"
struct CREDIT
{
int size;
char *pData;
int offset;
int wait;
int mode;
int start_x;
};
struct STRIP
{
int flag;
int x;
int y;
int cast;
char str[0x40];
};
struct ILLUSTRATION
{
int act_no;
int x;
};
struct ISLAND_SPRITE
{
int x;
int y;
};
#define MAX_STRIP ((WINDOW_HEIGHT / 16) + 1)
void ActionStripper();
void PutStripper();
void SetStripper(int x, int y, const char *text, int cast);
void RestoreStripper();
void ActionIllust();
void PutIllust();
void ReloadIllust(int a);
void InitCreditScript();
void ReleaseCreditScript();
BOOL StartCreditScript();
void ActionCredit();
void SetCreditIllust(int a);
void CutCreditIllust();
int Scene_DownIsland(HWND hWnd, int mode);