17 lines
686 B
C
17 lines
686 B
C
#pragma once
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#include "NpChar.h"
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void JadgeHitNpCharBlock(NPCHAR *npc, int x, int y);
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void JudgeHitNpCharTriangleA(NPCHAR *npc, int x, int y);
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void JudgeHitNpCharTriangleB(NPCHAR *npc, int x, int y);
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void JudgeHitNpCharTriangleC(NPCHAR *npc, int x, int y);
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void JudgeHitNpCharTriangleD(NPCHAR *npc, int x, int y);
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void JudgeHitNpCharTriangleE(NPCHAR *npc, int x, int y);
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void JudgeHitNpCharTriangleF(NPCHAR *npc, int x, int y);
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void JudgeHitNpCharTriangleG(NPCHAR *npc, int x, int y);
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void JudgeHitNpCharTriangleH(NPCHAR *npc, int x, int y);
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void JudgeHitNpCharWater(NPCHAR *npc, int x, int y);
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void HitNpCharMap();
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void LoseNpChar(NPCHAR *npc, bool bVanish);
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void HitNpCharBullet();
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