![]() Getting kinda messy, having to maintain two different ways of drawing - colour-key and alpha-blending. In the enhanced branch, which uses alpha-blending for everything, these can be merged. I'm noticing a huge delay in shutdown time. There's probably a bug in here. |
||
---|---|---|
.. | ||
OpenGL2.cpp | ||
SDLSurface.cpp | ||
SDLTexture.cpp | ||
Software.cpp |