cave-story-solaris/src/MycParam.h
2019-05-06 18:09:19 +01:00

34 lines
623 B
C

#pragma once
#include <stdint.h>
#include "WindowsWrapper.h"
struct ARMS_LEVEL
{
int exp[3];
};
struct REC
{
int32_t counter[4];
uint8_t random[4];
};
extern ARMS_LEVEL gArmsLevelTable[14];
void AddExpMyChar(int x);
void ZeroExpMyChar();
BOOL IsMaxExpMyChar();
void DamageMyChar(int damage);
void ZeroArmsEnergy_All();
void AddBulletMyChar(int no, int val);
void AddLifeMyChar(int x);
void AddMaxLifeMyChar(int val);
void PutArmsEnergy(bool flash);
void PutActiveArmsList();
void PutMyLife(bool flash);
void PutMyAir(int x, int y);
void PutTimeCounter(int x, int y);
bool SaveTimeCounter();
int LoadTimeCounter();