34 lines
623 B
C
34 lines
623 B
C
#pragma once
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#include <stdint.h>
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#include "WindowsWrapper.h"
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struct ARMS_LEVEL
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{
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int exp[3];
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};
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struct REC
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{
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int32_t counter[4];
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uint8_t random[4];
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};
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extern ARMS_LEVEL gArmsLevelTable[14];
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void AddExpMyChar(int x);
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void ZeroExpMyChar();
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BOOL IsMaxExpMyChar();
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void DamageMyChar(int damage);
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void ZeroArmsEnergy_All();
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void AddBulletMyChar(int no, int val);
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void AddLifeMyChar(int x);
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void AddMaxLifeMyChar(int val);
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void PutArmsEnergy(bool flash);
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void PutActiveArmsList();
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void PutMyLife(bool flash);
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void PutMyAir(int x, int y);
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void PutTimeCounter(int x, int y);
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bool SaveTimeCounter();
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int LoadTimeCounter();
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