23 lines
488 B
C
23 lines
488 B
C
#pragma once
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#include "WindowsWrapper.h"
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#define STAGE_MAX 8 // Note that Cave Story only has 5 stages
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typedef struct PERMIT_STAGE
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{
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int index;
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int event;
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} PERMIT_STAGE;
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extern PERMIT_STAGE gPermitStage[STAGE_MAX];
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extern int gSelectedStage;
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extern int gStageSelectTitleY;
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void ClearPermitStage(void);
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BOOL AddPermitStage(int index, int event);
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BOOL SubPermitStage(int index);
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void MoveStageSelectCursor(void);
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void PutStageSelectObject(void);
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int StageSelectLoop(int *p_event);
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