cave-story-solaris/external/SDL2/Xcode-iOS/Test
Clownacy ff61c099df Updated SDL2 to 2.0.10
Will reapply my modifications in the next commit
2019-08-01 13:36:19 +00:00
..
TestiPhoneOS.xcodeproj Updated SDL2 to 2.0.10 2019-08-01 13:36:19 +00:00
Info.plist Updated SDL2 to 2.0.10 2019-08-01 13:36:19 +00:00
README Mean CMake dependency overhaul 2019-04-26 01:52:02 +01:00

TestiPhoneOS.xcodeproj contains targets to compile many of the SDL test programs for iPhone OS.  Most of these test programs work fine, with the following exceptions:

testthread:
	SIGTERM kills the process immediately without executing the 'kill' function.  The posix standard says this shouldn't happen.  Apple seems intent on having iPhone apps exit promptly when the user requests it, so maybe that's why(?)

testlock:
	Locks appear to work, but there doesn't appear to be a simple way to send the process SIGINT.

testsprite2: 
	SDL_CreateTextureFromSurface requests an ARGB pixel format, but iPhone's SDL video driver only supports ABGR.