cave-story-solaris/src/WindowsWrapper.h
2019-05-06 16:49:52 +01:00

38 lines
407 B
C

#pragma once
int rep_rand();
void rep_srand(unsigned int seed);
typedef int BOOL;
#ifndef FALSE
#define FALSE 0
#endif
#ifndef TRUE
#define TRUE 1
#endif
#define SET_RECT(rect, l, t, r, b) \
rect.left = l; \
rect.top = t; \
rect.right = r; \
rect.bottom = b;
struct RECT
{
union
{
int left;
int front;
};
int top;
union
{
int right;
int back;
};
int bottom;
};
bool SystemTask();