cave-story-solaris/src/NpChar.cpp
2019-01-19 21:23:04 -05:00

12 lines
139 B
C++

#include <stdint.h>
#include "NpChar.h"
#define NPC_MAX 0x200
NPCHAR gNPC[NPC_MAX];
bool LoadEvent(char *path_event)
{
return true;
}