cave-story-solaris/src/Draw.h
Clownacy f6606b7748 Add some missing function names
These were retrieved from the Mac port (v0.0.7), which kept these
functions.

Unfortunately, this port is missing local variable names, so we can't
use it to make InitBack accurate.
2020-03-22 15:31:28 +00:00

67 lines
2.2 KiB
C

#pragma once
#include "WindowsWrapper.h"
extern RECT grcGame;
extern RECT grcFull;
extern int magnification;
extern BOOL fullscreen;
typedef enum SurfaceID
{
SURFACE_ID_TITLE = 0,
SURFACE_ID_PIXEL = 1,
SURFACE_ID_LEVEL_TILESET = 2,
SURFACE_ID_FADE = 6,
SURFACE_ID_ITEM_IMAGE = 8,
SURFACE_ID_MAP = 9,
SURFACE_ID_SCREEN_GRAB = 10,
SURFACE_ID_ARMS = 11,
SURFACE_ID_ARMS_IMAGE = 12,
SURFACE_ID_ROOM_NAME = 13,
SURFACE_ID_STAGE_ITEM = 14,
SURFACE_ID_LOADING = 15,
SURFACE_ID_MY_CHAR = 16,
SURFACE_ID_BULLET = 17,
SURFACE_ID_CARET = 19,
SURFACE_ID_NPC_SYM = 20,
SURFACE_ID_LEVEL_SPRITESET_1 = 21,
SURFACE_ID_LEVEL_SPRITESET_2 = 22,
SURFACE_ID_NPC_REGU = 23,
SURFACE_ID_TEXT_BOX = 26,
SURFACE_ID_FACE = 27,
SURFACE_ID_LEVEL_BACKGROUND = 28,
SURFACE_ID_VALUE_VIEW = 29,
SURFACE_ID_TEXT_LINE1 = 30,
SURFACE_ID_TEXT_LINE2 = 31,
SURFACE_ID_TEXT_LINE3 = 32,
SURFACE_ID_TEXT_LINE4 = 33,
SURFACE_ID_TEXT_LINE5 = 34,
SURFACE_ID_CREDIT_CAST = 35,
SURFACE_ID_CREDITS_IMAGE = 36,
SURFACE_ID_CASTS = 37,
SURFACE_ID_MAX = 40
} SurfaceID;
BOOL Flip_SystemTask(void);
BOOL StartDirectDraw(const char *title, int width, int height, int lMagnification);
void EndDirectDraw(void);
void ReleaseSurface(SurfaceID s);
BOOL MakeSurface_Resource(const char *name, SurfaceID surf_no);
BOOL MakeSurface_File(const char *name, SurfaceID surf_no);
BOOL ReloadBitmap_Resource(const char *name, SurfaceID surf_no);
BOOL ReloadBitmap_File(const char *name, SurfaceID surf_no);
BOOL MakeSurface_Generic(int bxsize, int bysize, SurfaceID surf_no, BOOL bSystem);
void BackupSurface(SurfaceID surf_no, const RECT *rect);
void PutBitmap3(const RECT *rcView, int x, int y, const RECT *rect, SurfaceID surf_no);
void PutBitmap4(const RECT *rcView, int x, int y, const RECT *rect, SurfaceID surf_no);
void Surface2Surface(int x, int y, const RECT *rect, int to, int from);
unsigned long GetCortBoxColor(unsigned long col);
void CortBox(const RECT *rect, unsigned long col);
void CortBox2(const RECT *rect, unsigned long col, SurfaceID surf_no);
int RestoreSurfaces(void);
void InitTextObject(const char *font_name);
void PutText(int x, int y, const char *text, unsigned long color);
void PutText2(int x, int y, const char *text, unsigned long color, SurfaceID surf_no);
void EndTextObject(void);