cave-story-solaris/src/Backends
Clownacy f5b3b2e0d0 Add a basic 3DS port
Was a lot easier than I expected. The software renderer is such a
godsend for quick-and-dirty ports.

Oddly enough, even on an old3DS, this actually almost runs at full
speed (hits around 40FPS in Mimiga Village).

There's a lot of work left to do before this is actually useable:
* There's no audio
* You can't save
* A proper hardware-accelerated renderer is needed
2020-10-11 00:09:22 +01:00
..
Audio Change a float literal to double 2020-09-27 19:31:23 +01:00
Controller src: Restored SDL.h includes to conform to project style of including SDL2 2020-07-02 14:59:55 +02:00
Platform Add a basic 3DS port 2020-10-11 00:09:22 +01:00
Rendering Add a basic 3DS port 2020-10-11 00:09:22 +01:00
Shared Rearrange shader files 2020-05-06 22:40:10 +01:00
Audio.h Remove Organya-sleeping 2020-09-04 02:26:31 +01:00
Controller.h Avoid WindowsWrapper.h in controller backend 2020-04-13 14:56:48 +01:00
Misc.h Fix Backend_EnableDragAndDrop not matching header 2020-10-03 16:10:34 +01:00
Rendering.h Big scary messy unfinished font overhaul 2020-09-17 15:02:36 +01:00