cave-story-solaris/src/Organya.cpp
Clownacy f7c1ca86c3 Remove Resource.cpp's dependence on SDL2
This also makes its API a lot more similar to Windows'
2019-05-05 01:57:23 +01:00

648 lines
13 KiB
C++

#include "Organya.h"
#include <stddef.h>
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#include <SDL_rwops.h>
#include <SDL_thread.h>
#include <SDL_timer.h>
#include <SDL_events.h>
#include "WindowsWrapper.h"
#include "CommonDefines.h"
#include "Resource.h"
#include "Sound.h"
#include "Tags.h"
#define PANDUMMY 0xFF
#define VOLDUMMY 0xFF
#define KEYDUMMY 0xFF
#define MAXTRACK 16
#define MAXMELODY 8
#define MAXDRAM 8
SOUNDBUFFER* lpORGANBUFFER[8][8][2] = {NULL};
SOUNDBUFFER** lpDRAMBUFFER = &lpSECONDARYBUFFER[0x96];
MUSICINFO info;
int gTrackVol[MAXTRACK];
int gOrgVolume = 100;
bool bFadeout = false;
bool OrganyaNoteAlloc(uint16_t alloc)
{
for(int j = 0; j < MAXTRACK; j++)
{
info.tdata[j].wave_no = 0;
info.tdata[j].note_list = NULL;
info.tdata[j].note_p = new NOTELIST[alloc];
if(info.tdata[j].note_p == NULL)
{
for(int i = 0; i < MAXTRACK; i++)
{
if(info.tdata[i].note_p != NULL)
{
delete[] info.tdata[i].note_p;
info.tdata[j].note_p = NULL; // Uses j instead of i
}
}
return false;
}
for(int i = 0; i < alloc; i++)
{
(info.tdata[j].note_p + i)->from = NULL;
(info.tdata[j].note_p + i)->to = NULL;
(info.tdata[j].note_p + i)->length = 0;
(info.tdata[j].note_p + i)->pan = PANDUMMY;
(info.tdata[j].note_p + i)->volume = VOLDUMMY;
(info.tdata[j].note_p + i)->y = KEYDUMMY;
}
}
for(int j = 0; j < MAXMELODY; j++)
MakeOrganyaWave(j, info.tdata[j].wave_no, info.tdata[j].pipi);
//for(int j = 0; j < MAXDRAM; j++)
// InitDramObject(j);
//this->track = 0;
return true;
}
void OrganyaReleaseNote()
{
for(int i = 0; i < MAXTRACK; i++)
{
if(info.tdata[i].note_p != NULL)
{
#ifdef FIX_BUGS
delete[] info.tdata[i].note_p;
#else
delete info.tdata[i].note_p; // should be delete[]
#endif
info.tdata[i].note_p = NULL;
}
}
}
//Wave playing and loading
typedef struct {
short wave_size;
short oct_par;
short oct_size;
} OCTWAVE;
OCTWAVE oct_wave[8] = {
{ 256, 1, 4 }, //0 Oct
{ 256, 2, 8 }, //1 Oct
{ 128, 4, 12 }, //2 Oct
{ 128, 8, 16 }, //3 Oct
{ 64, 16, 20 }, //4 Oct
{ 32, 32, 24 }, //5 Oct
{ 16, 64, 28 }, //6 Oct
{ 8,128, 32 }, //7 Oct
};
bool MakeSoundObject8(int8_t *wavep, int8_t track, int8_t pipi)
{
for (int j = 0; j < 8; j++)
{
for (int k = 0; k < 2; k++)
{
size_t wave_size = oct_wave[j].wave_size;
size_t data_size = pipi ? wave_size * oct_wave[j].oct_size : wave_size;
//Create sound buffer
lpORGANBUFFER[track][j][k] = new SOUNDBUFFER(data_size);
//Get wave data
uint8_t *wp = new uint8_t[data_size];
uint8_t *wp_sub = wp;
size_t wav_tp = 0;
for (size_t i = 0; i < data_size; i++)
{
uint8_t work = *(wavep+wav_tp);
work += 0x80;
*wp_sub = work;
wav_tp += 0x100 / wave_size;
if (wav_tp >= 0x100)
wav_tp -= 0x100;
wp_sub++;
}
//Copy wave data to sound buffer
uint8_t *buf;
lpORGANBUFFER[track][j][k]->Lock(&buf, NULL);
memcpy(buf, wp, data_size);
lpORGANBUFFER[track][j][k]->Unlock();
lpORGANBUFFER[track][j][k]->SetCurrentPosition(0);
delete[] wp;
}
}
return true;
}
//Playing melody tracks
short freq_tbl[12] = { 262,277,294,311,330,349,370,392,415,440,466,494 };
void ChangeOrganFrequency(uint8_t key, int8_t track, int32_t a)
{
for (int j = 0; j < 8; j++) {
for (int i = 0; i < 2; i++) {
lpORGANBUFFER[track][j][i]->SetFrequency(((oct_wave[j].wave_size * freq_tbl[key]) * oct_wave[j].oct_par) / 8 + (a - 1000));
}
}
}
int16_t pan_tbl[13] = {0, 43, 86, 129, 172, 215, 256, 297, 340, 383, 426, 469, 512};
uint8_t old_key[MAXTRACK] = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
uint8_t key_on[MAXTRACK] = {0};
uint8_t key_twin[MAXTRACK] = {0};
void ChangeOrganPan(uint8_t key, uint8_t pan, int8_t track)
{
if(old_key[track] != PANDUMMY)
lpORGANBUFFER[track][old_key[track]/12][key_twin[track]]->SetPan((pan_tbl[pan] - 0x100) * 10);
}
void ChangeOrganVolume(int no, int32_t volume, int8_t track)
{
if(old_key[track] != VOLDUMMY)
lpORGANBUFFER[track][old_key[track]/12][key_twin[track]]->SetVolume((volume - 0xFF) * 8);
}
void PlayOrganObject(uint8_t key, int mode, int8_t track, int32_t freq)
{
if (lpORGANBUFFER[track][key/12][key_twin[track]] != NULL)
{
switch(mode)
{
case 0:
if (old_key[track] != 0xFF)
{
lpORGANBUFFER[track][old_key[track] / 12][key_twin[track]]->Stop();
lpORGANBUFFER[track][old_key[track] / 12][key_twin[track]]->SetCurrentPosition(0);
}
break;
case 1:
break;
case 2:
if (old_key[track] != 0xFF)
{
lpORGANBUFFER[track][old_key[track] / 12][key_twin[track]]->Play(false);
old_key[track] = 0xFF;
}
break;
case -1:
if (old_key[track] == 0xFF)
{
ChangeOrganFrequency(key % 12, track, freq);
lpORGANBUFFER[track][key / 12][key_twin[track]]->Play(true);
old_key[track] = key;
key_on[track] = 1;
}
else if (key_on[track] == 1 && old_key[track] == key)
{
lpORGANBUFFER[track][old_key[track] / 12][key_twin[track]]->Play(false);
key_twin[track]++;
if(key_twin[track] == 2)
key_twin[track] = 0;
lpORGANBUFFER[track][key / 12][key_twin[track]]->Play(true);
}
else
{
lpORGANBUFFER[track][old_key[track]/12][key_twin[track]]->Play(false);
key_twin[track]++;
if(key_twin[track] == 2)
key_twin[track] = 0;
ChangeOrganFrequency(key % 12, track, freq);
lpORGANBUFFER[track][key / 12][key_twin[track]]->Play(true);
old_key[track] = key;
}
break;
}
}
}
//Release tracks
void ReleaseOrganyaObject(int8_t track)
{
for(int i = 0; i < 8; i++)
{
if(lpORGANBUFFER[track][i][0] != NULL)
{
lpORGANBUFFER[track][i][0]->Release();
lpORGANBUFFER[track][i][0] = NULL;
}
if(lpORGANBUFFER[track][i][1] != NULL)
{
lpORGANBUFFER[track][i][1]->Release();
lpORGANBUFFER[track][i][1] = NULL;
}
}
}
//Handling WAVE100
int8_t wave_data[100][0x100];
BOOL InitWaveData100()
{
const unsigned char *data = FindResource("WAVE100", "WAVE", NULL);
if (data == NULL)
return FALSE;
memcpy(wave_data, data, 100 * 0x100);
return TRUE;
}
//Create org wave
bool MakeOrganyaWave(int8_t track, int8_t wave_no, int8_t pipi)
{
if(wave_no > 99)
{
printf("WARNING: track %d has out-of-range wave_no %d\n", track, wave_no);
return false;
}
ReleaseOrganyaObject(track);
MakeSoundObject8(wave_data[wave_no], track, pipi);
return true;
}
//Dram
void ChangeDramFrequency(uint8_t key, int8_t track)
{
lpDRAMBUFFER[track]->SetFrequency(key * 800 + 100);
}
void ChangeDramPan(uint8_t pan, int8_t track)
{
lpDRAMBUFFER[track]->SetPan((pan_tbl[pan] - 0x100) * 10);
}
void ChangeDramVolume(int32_t volume, int8_t track)
{
lpDRAMBUFFER[track]->SetVolume((volume - 0xFF) * 8);
}
void PlayDramObject(unsigned char key, int mode,char track)
{
switch(mode)
{
case 0:
lpDRAMBUFFER[track]->Stop();
lpDRAMBUFFER[track]->SetCurrentPosition(0);
break;
case 1:
lpDRAMBUFFER[track]->Stop();
lpDRAMBUFFER[track]->SetCurrentPosition(0);
ChangeDramFrequency(key, track);
lpDRAMBUFFER[track]->Play(false);
break;
case 2:
break;
case -1:
break;
}
}
//Play data
int32_t play_p;
NOTELIST *play_np[MAXTRACK];
int32_t now_leng[MAXMELODY] = {0};
void OrganyaPlayData()
{
//Handle fading out
if (bFadeout && gOrgVolume)
gOrgVolume -= 2;
if (gOrgVolume < 0)
gOrgVolume = 0;
//Play melody
for(int i = 0; i < MAXMELODY; i++)
{
if (play_np[i] != NULL && play_p == play_np[i]->x)
{
if(play_np[i]->y != KEYDUMMY)
{
PlayOrganObject(play_np[i]->y,-1,i,info.tdata[i].freq);
now_leng[i] = play_np[i]->length;
}
if(play_np[i]->pan != PANDUMMY)
ChangeOrganPan(play_np[i]->y,play_np[i]->pan, i);
if(play_np[i]->volume != VOLDUMMY)
gTrackVol[i] = play_np[i]->volume;
play_np[i] = play_np[i]->to;
}
if (now_leng[i] == 0 )
PlayOrganObject(0, 2, i, info.tdata[i].freq);
if (now_leng[i] > 0)
now_leng[i]--;
if (play_np[i])
ChangeOrganVolume(play_np[i]->y, gOrgVolume * gTrackVol[i] / 0x7F, i);
}
for(int i = MAXMELODY; i < MAXTRACK; i++)
{
if (play_np[i] != NULL && play_p == play_np[i]->x)
{
if (play_np[i]->y != KEYDUMMY)
PlayDramObject(play_np[i]->y,1,i-MAXMELODY);
if(play_np[i]->pan != PANDUMMY)
ChangeDramPan(play_np[i]->pan,i-MAXMELODY);
if(play_np[i]->volume != VOLDUMMY)
gTrackVol[i] = play_np[i]->volume;
play_np[i] = play_np[i]->to;
}
if (play_np[i])
ChangeDramVolume(gOrgVolume * gTrackVol[i] / 0x7F, i - MAXMELODY);
}
//Looping
play_p++;
if(play_p >= info.end_x)
{
play_p = info.repeat_x;
SetPlayPointer(play_p);
}
}
void SetPlayPointer(int32_t x)
{
for (int i = 0; i < MAXTRACK; i++)
{
play_np[i] = info.tdata[i].note_list;
while (play_np[i] != NULL && play_np[i]->x < x)
play_np[i] = play_np[i]->to;
}
play_p = x;
}
#define READ_LE16(pointer) pointer[0] | (pointer[1] << 8); pointer += 2;
#define READ_LE32(pointer) pointer[0] | (pointer[1] << 8) | (pointer[2] << 16) | (pointer[3] << 24); pointer += 4;
//Load organya file
void LoadOrganya(const char *name)
{
//Unload previous things
OrganyaReleaseNote();
memset(&info, 0, sizeof(info));
OrganyaNoteAlloc(0xFFFF);
//Stop currently playing notes
memset(play_np, 0, sizeof(play_np));
memset(old_key, 0xFF, sizeof(old_key));
memset(key_on, 0, sizeof(key_on));
memset(key_twin, 0, sizeof(key_twin));
memset(now_leng, 0, sizeof(now_leng));
//Open file
printf("Loading org %s\n", name);
const unsigned char *p = FindResource(name, "ORG", NULL);
//Version Check
uint8_t ver = 0;
char pass_check[6];
memcpy(pass_check, p, 6);
p += 6;
if (!memcmp(pass_check, "Org-01", 6))ver = 1;
if (!memcmp(pass_check, "Org-02", 6))ver = 2;
//if (!memcmp(pass_check, "Org-03", 6))ver = 2;
if (!ver)
{
printf("Failed to open .org, invalid version %s", pass_check);
return;
}
//Set song information
info.wait = READ_LE16(p);
info.line = *p++;
info.dot = *p++;
info.repeat_x = READ_LE32(p);
info.end_x = READ_LE32(p);
for (int i = 0; i < 16; i++) {
info.tdata[i].freq = READ_LE16(p);
info.tdata[i].wave_no = *p++;
const int8_t pipi = *p++;
info.tdata[i].pipi = ver == 1 ? 0 : pipi;
info.tdata[i].note_num = READ_LE16(p);
}
//Load notes
NOTELIST *np;
for (int j = 0; j < 16; j++) {
//The first note from is NULL
if (info.tdata[j].note_num == 0) {
info.tdata[j].note_list = NULL;
continue;
}
//Make note list
np = info.tdata[j].note_p;
info.tdata[j].note_list = info.tdata[j].note_p;
np->from = NULL;
np->to = (np + 1);
np++;
for (int i = 1; i < info.tdata[j].note_num; i++) {
np->from = (np - 1);
np->to = (np + 1);
np++;
}
//The last note to is NULL
np--;
np->to = NULL;
//Set note properties
np = info.tdata[j].note_p; //X position
for (int i = 0; i < info.tdata[j].note_num; i++) {
np->x = READ_LE32(p);
np++;
}
np = info.tdata[j].note_p; //Y position
for (int i = 0; i < info.tdata[j].note_num; i++) {
np->y = *p++;
np++;
}
np = info.tdata[j].note_p; //Length
for (int i = 0; i < info.tdata[j].note_num; i++) {
np->length = *p++;
np++;
}
np = info.tdata[j].note_p; //Volume
for (int i = 0; i < info.tdata[j].note_num; i++) {
np->volume = *p++;
np++;
}
np = info.tdata[j].note_p; //Pan
for (int i = 0; i < info.tdata[j].note_num; i++) {
np->pan = *p++;
np++;
}
}
//Create waves
for (int j = 0; j < 8; j++)
MakeOrganyaWave(j, info.tdata[j].wave_no, info.tdata[j].pipi);
//Reset position
SetPlayPointer(0);
//Set as loaded
info.loaded = true;
}
void SetOrganyaPosition(unsigned int x)
{
SetPlayPointer(x);
gOrgVolume = 100;
bFadeout = false;
}
unsigned int GetOrganyaPosition()
{
return play_p;
}
void PlayOrganyaMusic()
{
//Start timer
OrganyaStartTimer(info.wait);
}
bool ChangeOrganyaVolume(signed int volume)
{
if (volume >= 0 && volume <= 100)
{
gOrgVolume = volume;
return true;
}
return false;
}
void StopOrganyaMusic()
{
//Stop timer
OrganyaEndTimer();
//Stop notes
for (int i = 0; i < MAXMELODY; i++)
PlayOrganObject(0, 2, i, 0);
memset(old_key, 255, sizeof(old_key));
memset(key_on, 0, sizeof(key_on));
memset(key_twin, 0, sizeof(key_twin));
}
void SetOrganyaFadeout()
{
bFadeout = true;
}
//Org timer
SDL_Thread *OrganyaTimer = NULL;
bool bEndTimer = false;
int OrganyaPlayTimer(void *ptr)
{
SDL_SetThreadPriority(SDL_THREAD_PRIORITY_HIGH);
//Set time for next step to play
uint32_t NextTick = SDL_GetTicks() + info.wait;
while (bEndTimer == false)
{
if (info.loaded)
{
//Play music
OrganyaPlayData();
//Wait until this step is over
while (NextTick > SDL_GetTicks())
SDL_Delay(1);
//Get time for next step to play
while (NextTick <= SDL_GetTicks())
NextTick += info.wait;
}
else
{
//Wait until the org is loaded
SDL_Delay(1);
}
}
return 0;
}
void OrganyaStartTimer(unsigned int wait)
{
OrganyaEndTimer();
bEndTimer = false;
OrganyaTimer = SDL_CreateThread(OrganyaPlayTimer, "OrganyaPlayTimer", (void*)NULL);
}
void OrganyaEndTimer()
{
bEndTimer = true; //Tell thread to end
SDL_WaitThread(OrganyaTimer, NULL); //Wait for thread to end
OrganyaTimer = NULL;
}
//Start and end organya
void StartOrganya()
{
//Initialize org stuff
InitWaveData100();
}
void EndOrganya()
{
//End timer
OrganyaEndTimer();
//Release everything related to org
OrganyaReleaseNote();
for (int i = 0; i < MAXMELODY; i++)
ReleaseOrganyaObject(i);
}