cave-story-solaris/src/Caret.h
2020-08-05 21:45:59 +01:00

30 lines
629 B
C

#pragma once
#include "WindowsWrapper.h"
enum
{
CARET_NULL = 0,
CARET_BUBBLE = 1,
CARET_PROJECTILE_DISSIPATION = 2,
CARET_SHOOT = 3,
CARET_SNAKE_AFTERIMAGE = 4,
CARET_ZZZ = 5,
CARET_SNAKE_AFTERIMAGE_DUPLICATE = 6,
CARET_EXHAUST = 7,
CARET_DROWNED_QUOTE = 8,
CARET_QUESTION_MARK = 9,
CARET_LEVEL_UP = 10,
CARET_HURT_PARTICLES = 11,
CARET_EXPLOSION = 12,
CARET_TINY_PARTICLES = 13,
CARET_UNKNOWN = 14,
CARET_PROJECTILE_DISSIPATION_TINY = 15,
CARET_EMPTY = 16,
CARET_PUSH_JUMP_KEY = 17
};
void InitCaret(void);
void ActCaret(void);
void PutCaret(int fx, int fy);
void SetCaret(int x, int y, int code, int dir);