cave-story-solaris/src/WindowsWrapper.h
2019-02-18 21:30:22 +00:00

32 lines
329 B
C

#pragma once
int rep_rand();
void rep_srand(unsigned int seed);
typedef int BOOL;
#ifndef FALSE
#define FALSE 0
#endif
#ifndef TRUE
#define TRUE 1
#endif
struct RECT
{
union
{
int left;
int front;
};
int top;
union
{
int right;
int back;
};
int bottom;
};
bool SystemTask();