cave-story-solaris/external/SDL2/test/nacl/Makefile
Clownacy ac465d29b4 Mean CMake dependency overhaul
I'm taking a page from Dolphin's book, and including copies of each
dependency's source code. This combines the ease of use of including
pre-built libraries instead of needing to navigate a package manager
 - as is (or was) the case for MSVC - with the portability of using
packages. Granted, this method's more of a jack of all trades,
master of none, since it's *less* user-friendly than prebuilt
packages (compilation times), and you don't get the per-distro
compatibility fixes you'd get from a package manager.

You can still use system libs if you want. In fact, it's still the
default behaviour: compiling the libs manually is just a fallback.
I'll add an option to force-enable this soon, however, since it's a
nicer way to produce static MSYS2 builds than the hackish nightmare
that I was using before. Not to mention, having my own copy of the
sources means I can provide my own fixes and tweaks your package
manager may not. For example, I can combine MSYS2's FreeType
subpixel rendering with vcpkg's fix for SDL2 exporting its symbols
in static builds.
2019-04-26 01:52:02 +01:00

63 lines
2.1 KiB
Makefile

# Copyright (c) 2013 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
# GNU Makefile based on shared rules provided by the Native Client SDK.
# See README.Makefiles for more details.
VALID_TOOLCHAINS := pnacl
# NACL_SDK_ROOT ?= $(abspath $(CURDIR)/../../..)
include $(NACL_SDK_ROOT)/tools/common.mk
TARGET = sdl_app
DEPS = ppapi_simple nacl_io
# ppapi_simple and SDL2 end up being listed twice due to dependency solving issues -- Gabriel
LIBS = SDL2_test SDL2 ppapi_simple SDL2main SDL2 $(DEPS) ppapi_gles2 ppapi_cpp ppapi pthread
CFLAGS := -Wall
SOURCES ?= testgles2.c
# Build rules generated by macros from common.mk:
# Overriden macro from NACL SDK to be able to customize the library search path -- Gabriel
# Specific Link Macro
#
# $1 = Target Name
# $2 = List of inputs
# $3 = List of libs
# $4 = List of deps
# $5 = List of lib dirs
# $6 = Other Linker Args
#
# For debugging, we translate the pre-finalized .bc file.
#
define LINKER_RULE
all: $(1).pexe
$(1)_x86_32.nexe : $(1).bc
$(call LOG,TRANSLATE,$$@,$(PNACL_TRANSLATE) --allow-llvm-bitcode-input -arch x86-32 $$^ -o $$@)
$(1)_x86_64.nexe : $(1).bc
$(call LOG,TRANSLATE,$$@,$(PNACL_TRANSLATE) --allow-llvm-bitcode-input -arch x86-64 $$^ -o $$@)
$(1)_arm.nexe : $(1).bc
$(call LOG,TRANSLATE,$$@,$(PNACL_TRANSLATE) --allow-llvm-bitcode-input -arch arm $$^ -o $$@)
$(1).pexe: $(1).bc
$(call LOG,FINALIZE,$$@,$(PNACL_FINALIZE) -o $$@ $$^)
$(1).bc: $(2) $(foreach dep,$(4),$(STAMPDIR)/$(dep).stamp)
$(call LOG,LINK,$$@,$(PNACL_LINK) -o $$@ $(2) $(PNACL_LDFLAGS) $(foreach path,$(5),-L$(path)/pnacl/$(CONFIG)) -L./lib $(foreach lib,$(3),-l$(lib)) $(6))
endef
$(foreach dep,$(DEPS),$(eval $(call DEPEND_RULE,$(dep))))
$(foreach src,$(SOURCES),$(eval $(call COMPILE_RULE,$(src),$(CFLAGS))))
ifeq ($(CONFIG),Release)
$(eval $(call LINK_RULE,$(TARGET)_unstripped,$(SOURCES),$(LIBS),$(DEPS)))
$(eval $(call STRIP_RULE,$(TARGET),$(TARGET)_unstripped))
else
$(eval $(call LINK_RULE,$(TARGET),$(SOURCES),$(LIBS),$(DEPS)))
endif
$(eval $(call NMF_RULE,$(TARGET),))