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ArmsItem.cpp
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Make variables more accurate
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2020-05-03 20:28:56 +01:00 |
ArmsItem.h
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Make variables more accurate
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2020-05-03 20:28:56 +01:00 |
Back.cpp
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src: Added back stddef.h where accurate to get NULL/size_t properly (stdio.h provides them, but it's for file I/O, not essential definitions and types)
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2020-06-30 01:52:38 +02:00 |
Back.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
Boss.cpp
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Fix bosses flicking across the screen when hurt
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2020-04-19 22:40:03 +01:00 |
Boss.h
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Make variables more accurate
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2020-05-03 20:28:56 +01:00 |
BossAlmo1.cpp
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More static function stuff
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2020-05-03 21:52:37 +01:00 |
BossAlmo1.h
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Added Core and more NPCs
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2019-02-07 14:08:53 +00:00 |
BossAlmo2.cpp
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Cleanup
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2020-04-04 00:43:06 +01:00 |
BossAlmo2.h
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Added Undead Core and more NPCs
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2019-02-09 14:47:20 +00:00 |
BossBallos.cpp
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Cleanup
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2020-04-04 00:43:06 +01:00 |
BossBallos.h
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Added Ballos
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2019-02-10 00:42:48 +00:00 |
BossFrog.cpp
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src: Add #include <stddef.h> where appropriate in order to have NULL /size_t and others from the proper header
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2020-06-30 18:26:44 +02:00 |
BossFrog.h
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Added more NPCs and Balfrog
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2019-02-04 18:58:30 +00:00 |
BossIronH.cpp
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src: Add #include <stddef.h> where appropriate in order to have NULL /size_t and others from the proper header
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2020-06-30 18:26:44 +02:00 |
BossIronH.h
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Added IronHead and relevant NPCs
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2019-02-07 15:10:46 +00:00 |
BossLife.cpp
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Deobfustate some NPC_MAX values
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2020-07-02 20:20:12 +01:00 |
BossLife.h
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Make variables more accurate
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2020-05-03 20:28:56 +01:00 |
BossOhm.cpp
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Cleanup
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2020-04-04 00:43:06 +01:00 |
BossOhm.h
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Clean-up BossOhm.cpp
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2019-11-16 01:37:05 +00:00 |
BossPress.cpp
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src: Add #include <stddef.h> where appropriate in order to have NULL /size_t and others from the proper header
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2020-06-30 18:26:44 +02:00 |
BossPress.h
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Added Heavy Press
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2019-02-09 23:21:27 +00:00 |
BossTwinD.cpp
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src: Add #include <stddef.h> where appropriate in order to have NULL /size_t and others from the proper header
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2020-06-30 18:26:44 +02:00 |
BossTwinD.h
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More NPCs, and added the Sisters
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2019-02-07 20:45:53 +00:00 |
BossX.cpp
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Cleanup
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2020-04-04 00:43:06 +01:00 |
BossX.h
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Added Monster X
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2019-02-06 12:07:54 +00:00 |
Bug Fixes.txt
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Added a bugfix
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2019-02-12 04:38:26 +00:00 |
BulHit.cpp
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Backport header improvements from #133
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2020-07-02 14:42:53 +01:00 |
BulHit.h
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Clean-up BulHit.cpp
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2019-11-16 00:33:25 +00:00 |
Bullet.cpp
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src: Add #include <stddef.h> where appropriate in order to have NULL /size_t and others from the proper header
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2020-06-30 18:26:44 +02:00 |
Bullet.h
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Make variables more accurate
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2020-05-03 20:28:56 +01:00 |
Caret.cpp
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Make variables more accurate
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2020-05-03 20:28:56 +01:00 |
Caret.h
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Make variables more accurate
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2020-05-03 20:28:56 +01:00 |
CommonDefines.h
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Clean-up BossFrog.cpp
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2019-11-17 14:29:25 +00:00 |
Config.cpp
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src: Added back stddef.h where accurate to get NULL/size_t properly (stdio.h provides them, but it's for file I/O, not essential definitions and types)
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2020-06-30 01:52:38 +02:00 |
Config.h
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Make variables more accurate
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2020-05-03 20:28:56 +01:00 |
Dialog.cpp
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Make variables more accurate
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2020-05-03 20:28:56 +01:00 |
Dialog.h
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Make variables more accurate
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2020-05-03 20:28:56 +01:00 |
Draw.cpp
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Don't mark out as static
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2020-07-01 21:57:57 +01:00 |
Draw.h
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Make variables more accurate
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2020-05-03 20:28:56 +01:00 |
Ending.cpp
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src: Add #include <stddef.h> where appropriate in order to have NULL /size_t and others from the proper header
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2020-06-30 18:26:44 +02:00 |
Ending.h
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Fix compilation
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2020-05-03 22:05:39 +01:00 |
Escape.cpp
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Add and apply the enum_ESCRETURN enum
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2020-01-06 19:19:17 +00:00 |
Escape.h
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Add and apply the enum_ESCRETURN enum
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2020-01-06 19:19:17 +00:00 |
Fade.cpp
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Make variables more accurate
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2020-05-03 20:28:56 +01:00 |
Fade.h
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Make variables more accurate
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2020-05-03 20:28:56 +01:00 |
Flags.cpp
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Clean-up Flags.cpp
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2019-11-15 20:15:47 +00:00 |
Flags.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
Flash.cpp
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Make variables more accurate
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2020-05-03 20:28:56 +01:00 |
Flash.h
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Make variables more accurate
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2020-05-03 20:28:56 +01:00 |
Frame.cpp
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Note some weird code
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2020-04-16 13:47:17 +01:00 |
Frame.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
Game.cpp
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Backport header improvements from #133
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2020-07-02 14:42:53 +01:00 |
Game.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
Generic.cpp
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Make variables more accurate
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2020-05-03 20:28:56 +01:00 |
Generic.h
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Add some missing function names
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2020-03-22 15:31:28 +00:00 |
GenericLoad.cpp
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Make variables more accurate
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2020-05-03 20:28:56 +01:00 |
GenericLoad.h
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Make variables more accurate
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2020-05-03 20:28:56 +01:00 |
Input.cpp
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src: Added back stddef.h where accurate to get NULL/size_t properly (stdio.h provides them, but it's for file I/O, not essential definitions and types)
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2020-06-30 01:52:38 +02:00 |
Input.h
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Remove a pair of variable declarations
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2020-01-04 01:01:11 +00:00 |
KeyControl.cpp
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Clean-up KeyControl.cpp
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2019-11-15 18:32:52 +00:00 |
KeyControl.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
Main.cpp
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src: Added back stddef.h where accurate to get NULL/size_t properly (stdio.h provides them, but it's for file I/O, not essential definitions and types)
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2020-06-30 01:52:38 +02:00 |
Main.h
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Fix compilation
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2020-05-03 22:05:39 +01:00 |
Map.cpp
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src: Added back stddef.h where accurate to get NULL/size_t properly (stdio.h provides them, but it's for file I/O, not essential definitions and types)
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2020-06-30 01:52:38 +02:00 |
Map.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
MapName.cpp
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Make variables more accurate
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2020-05-03 20:28:56 +01:00 |
MapName.h
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Make variables more accurate
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2020-05-03 20:28:56 +01:00 |
MiniMap.cpp
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Mark a char as signed
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2020-05-03 21:52:29 +01:00 |
MiniMap.h
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Mark a char as signed
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2020-05-03 21:52:29 +01:00 |
MyChar.cpp
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src: Add #include <stddef.h> where appropriate in order to have NULL /size_t and others from the proper header
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2020-06-30 18:26:44 +02:00 |
MyChar.h
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Document gMC.equip
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2020-06-27 19:27:57 +01:00 |
MycHit.cpp
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Mark some functions as static
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2020-05-03 21:52:36 +01:00 |
MycHit.h
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Clean-up MycHit.cpp
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2019-11-14 23:58:33 +00:00 |
MycParam.cpp
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src: Add #include <stddef.h> where appropriate in order to have NULL /size_t and others from the proper header
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2020-06-30 18:26:44 +02:00 |
MycParam.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
NpcAct.h
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Rearranged #includes
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2019-02-18 21:30:22 +00:00 |
NpcAct000.cpp
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Apply some missing BOOL constants
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2020-04-03 23:16:40 +01:00 |
NpcAct020.cpp
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Sorted out the other NPCs' variables too
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2020-01-07 20:35:15 +00:00 |
NpcAct040.cpp
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Deobfustate some NPC_MAX values
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2020-07-02 20:20:12 +01:00 |
NpcAct060.cpp
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Deobfustate some NPC_MAX values
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2020-07-02 20:20:12 +01:00 |
NpcAct080.cpp
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Sorted out the other NPCs' variables too
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2020-01-07 20:35:15 +00:00 |
NpcAct100.cpp
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Document gMC.equip
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2020-06-27 19:27:57 +01:00 |
NpcAct120.cpp
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src: Add #include <stddef.h> where appropriate in order to have NULL /size_t and others from the proper header
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2020-06-30 18:26:44 +02:00 |
NpcAct140.cpp
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Document gMC.equip
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2020-06-27 19:27:57 +01:00 |
NpcAct160.cpp
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Apply some missing BOOL constants
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2020-04-03 23:16:40 +01:00 |
NpcAct180.cpp
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Bullet, Caret, NpcAct1{2,4,8}0, TextScr: Add a note about some overflow bugs
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2020-03-17 15:31:02 +01:00 |
NpcAct200.cpp
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Document gMC.equip
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2020-06-27 19:27:57 +01:00 |
NpcAct220.cpp
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Sorted out the other NPCs' variables too
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2020-01-07 20:35:15 +00:00 |
NpcAct240.cpp
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src: Add #include <stddef.h> where appropriate in order to have NULL /size_t and others from the proper header
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2020-06-30 18:26:44 +02:00 |
NpcAct260.cpp
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Apply some missing BOOL constants
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2020-04-03 23:16:40 +01:00 |
NpcAct280.cpp
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Document gMC.equip
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2020-06-27 19:27:57 +01:00 |
NpcAct300.cpp
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Deobfustate some NPC_MAX values
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2020-07-02 20:20:12 +01:00 |
NpcAct320.cpp
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Sorted out the other NPCs' variables too
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2020-01-07 20:35:15 +00:00 |
NpcAct340.cpp
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Sorted out the other NPCs' variables too
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2020-01-07 20:35:15 +00:00 |
NpChar.cpp
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src: Added back stddef.h where accurate to get NULL/size_t properly (stdio.h provides them, but it's for file I/O, not essential definitions and types)
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2020-06-30 01:52:38 +02:00 |
NpChar.h
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src: Remove unnecessary includes
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2020-06-30 00:12:17 +02:00 |
NpcHit.cpp
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More-accurate NpcHit.cpp variable arrangement
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2020-01-07 20:52:58 +00:00 |
NpcHit.h
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Clean-up NpcHit.cpp
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2019-11-14 02:22:16 +00:00 |
NpcTbl.cpp
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src: Added back stddef.h where accurate to get NULL/size_t properly (stdio.h provides them, but it's for file I/O, not essential definitions and types)
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2020-06-30 01:52:38 +02:00 |
NpcTbl.h
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Clean-up NpcTbl.cpp
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2019-11-14 02:04:03 +00:00 |
Organya.cpp
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Correct some constants
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2020-06-30 21:30:56 +01:00 |
Organya.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
PixTone.cpp
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Backport header improvements from #133
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2020-07-02 14:42:53 +01:00 |
PixTone.h
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Make variables more accurate
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2020-05-03 20:28:56 +01:00 |
Profile.cpp
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src: Added back stddef.h where accurate to get NULL/size_t properly (stdio.h provides them, but it's for file I/O, not essential definitions and types)
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2020-06-30 01:52:38 +02:00 |
Profile.h
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Make variables more accurate
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2020-05-03 20:28:56 +01:00 |
SelStage.cpp
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More-accurate SelStage.cpp variable arrangement
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2020-01-07 21:53:21 +00:00 |
SelStage.h
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Make variables more accurate
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2020-05-03 20:28:56 +01:00 |
Shoot.cpp
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Document gMC.equip
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2020-06-27 19:27:57 +01:00 |
Shoot.h
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Clean-up Shoot.cpp
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2019-11-14 01:06:04 +00:00 |
Sound.cpp
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src/Sound.cpp: Remove duplicate stddef.h include
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2020-06-30 23:48:34 +02:00 |
Sound.h
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src: Remove unnecessary includes
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2020-06-30 00:12:17 +02:00 |
Stage.cpp
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Make variables more accurate
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2020-05-03 20:28:56 +01:00 |
Stage.h
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Make variables more accurate
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2020-05-03 20:28:56 +01:00 |
Star.cpp
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Document gMC.equip
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2020-06-27 19:27:57 +01:00 |
Star.h
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Remove all the C-compatibility stuff
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2020-01-07 04:46:58 +00:00 |
Tags.h
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Empty Tags.h
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2020-01-06 21:20:17 +00:00 |
TextScr.cpp
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Fix bugs in bugfix
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2020-07-02 15:52:37 +01:00 |
TextScr.h
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Make variables more accurate
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2020-05-03 20:28:56 +01:00 |
Triangle.cpp
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More-accurate Triangle.cpp variable arrangement
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2020-01-07 22:13:37 +00:00 |
Triangle.h
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Make variables more accurate
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2020-05-03 20:28:56 +01:00 |
ValueView.cpp
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Make variables more accurate
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2020-05-03 20:28:56 +01:00 |
ValueView.h
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Make variables more accurate
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2020-05-03 20:28:56 +01:00 |
WindowsWrapper.h
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Improve MSVC6 hacks
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2020-03-14 14:08:25 +00:00 |