Stop shouldn't rewind the sound

According to the DirectSound docs, stop doesn't rewind.

https://docs.microsoft.com/en-us/previous-versions/ms817375%28v%3dmsdn.10%29
This commit is contained in:
Clownacy 2020-04-17 23:47:45 +01:00
parent 5bcc0ec393
commit 051d12f434

View file

@ -103,7 +103,6 @@ void Mixer_PlaySound(Mixer_Sound *sound, bool looping)
void Mixer_StopSound(Mixer_Sound *sound)
{
sound->playing = false;
sound->position = 0.0;
}
void Mixer_RewindSound(Mixer_Sound *sound)