src: Cleaned up includes to only (and always) include what we use

Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
This commit is contained in:
Gabriel Ravier 2020-07-01 18:26:22 +02:00
parent cf6a3d9a48
commit 32c8795ead
28 changed files with 62 additions and 48 deletions

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@ -1,11 +1,13 @@
#include "../Audio.h"
#include <stddef.h>
#include <stdio.h>
#include <string.h>
#include <string>
#include "SDL.h"
#include "SDL_audio.h"
#include "SDL_error.h"
#include "SDL_stdinc.h"
#include "../Misc.h"

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@ -2,9 +2,7 @@
#include <math.h>
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "../../Attributes.h"

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@ -1,6 +1,7 @@
#include "../Audio.h"
#include <stddef.h>
#include <string.h>
#define MINIAUDIO_IMPLEMENTATION
#define MA_NO_DECODING

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@ -1,8 +1,12 @@
#include "../Controller.h"
#include <stddef.h>
#include <stdlib.h>
#include "SDL.h"
#include "SDL_error.h"
#include "SDL_joystick.h"
#include "SDL_stdinc.h"
#include "../Misc.h"
#include "../Shared/SDL2.h"

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@ -17,7 +17,6 @@
#include "../../Main.h"
#include "../../Organya.h"
#include "../../Profile.h"
#include "../../Resource.h"
#define DO_KEY(GLFW_KEY, BACKEND_KEY) \
case GLFW_KEY: \

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@ -2,6 +2,8 @@
#include <string>
#include "../../Attributes.h"
bool Backend_Init(void)
{
return true;

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@ -1,18 +1,32 @@
#include "../Misc.h"
#include <stdarg.h>
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <string>
#include "SDL.h"
#include "SDL_error.h"
#include "SDL_events.h"
#include "SDL_filesystem.h"
#include "SDL_keyboard.h"
#include "SDL_keycode.h"
#include "SDL_messagebox.h"
#include "SDL_mouse.h"
#include "SDL_pixels.h"
#include "SDL_stdinc.h"
#include "SDL_surface.h"
#include "SDL_timer.h"
#include "SDL_video.h"
#include "../Rendering.h"
#include "../Shared/SDL2.h"
#include "../../Attributes.h"
#include "../../Main.h"
#include "../../Organya.h"
#include "../../Profile.h"
#include "../../Resource.h"
#define DO_KEY(SDL_KEY, BACKEND_KEY) \
case SDL_KEY: \

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@ -15,11 +15,8 @@
#define SPRITEBATCH_IMPLEMENTATION
#include "../../../external/cute_spritebatch.h"
#include "../../WindowsWrapper.h"
#include "../Misc.h"
#include "Window/OpenGL.h"
#include "../../Resource.h"
#define TOTAL_VBOS 8

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@ -5,10 +5,14 @@
#include <string.h>
#include <string>
#include "SDL.h"
#include "SDL_error.h"
#include "SDL_pixels.h"
#include "SDL_rect.h"
#include "SDL_stdinc.h"
#include "SDL_surface.h"
#include "SDL_video.h"
#include "../Misc.h"
#include "../Shared/SDL2.h"
typedef struct RenderBackend_Surface
{

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@ -5,7 +5,15 @@
#include <string.h>
#include <string>
#include "SDL.h"
#include "SDL_blendmode.h"
#include "SDL_error.h"
#include "SDL_hints.h"
#include "SDL_pixels.h"
#include "SDL_rect.h"
#include "SDL_render.h"
#include "SDL_stdinc.h"
#include "SDL_version.h"
#include "SDL_video.h"
#define SPRITEBATCH_IMPLEMENTATION
#include "../../../external/cute_spritebatch.h"
@ -13,11 +21,6 @@
#include "../../WindowsWrapper.h"
#include "../Misc.h"
#include "../Shared/SDL2.h"
#include "../../Draw.h"
#include "../../Ending.h"
#include "../../MapName.h"
#include "../../TextScr.h"
typedef struct RenderBackend_Surface
{

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@ -1,17 +1,13 @@
#include "../OpenGL.h"
#include <stddef.h>
#include <stdlib.h>
#ifdef USE_OPENGLES2
#include <GLES2/gl2.h>
#else
#ifndef USE_OPENGLES2
#include <glad/glad.h>
#endif
#include <GLFW/glfw3.h>
#include "../../../Misc.h"
#include "../../../Shared/GLFW3.h"
GLFWwindow *window;

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@ -3,15 +3,13 @@
#include <stddef.h>
#include <string>
#ifdef USE_OPENGLES2
#include <GLES2/gl2.h>
#else
#ifndef USE_OPENGLES2
#include <glad/glad.h>
#endif
#include "SDL.h"
#include "SDL_error.h"
#include "SDL_video.h"
#include "../../../Misc.h"
#include "../../../Shared/SDL2.h"
SDL_Window *window;

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@ -11,7 +11,6 @@
#include <GLFW/glfw3.h>
#include "../../../Misc.h"
#include "../../../Shared/GLFW3.h"
GLFWwindow *window;

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@ -1,13 +1,14 @@
#include "../Software.h"
#include <stddef.h>
#include <stdlib.h>
#include <string>
#include "SDL.h"
#include "SDL_error.h"
#include "SDL_pixels.h"
#include "SDL_surface.h"
#include "SDL_video.h"
#include "../../../Misc.h"
#include "../../../Shared/SDL2.h"
SDL_Window *window;

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@ -1,5 +1,7 @@
#include "BossFrog.h"
#include <stddef.h>
#include "WindowsWrapper.h"
#include "Boss.h"

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@ -1,5 +1,7 @@
#include "BossIronH.h"
#include <stddef.h>
#include "WindowsWrapper.h"
#include "Boss.h"

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@ -1,5 +1,7 @@
#include "BossPress.h"
#include <stddef.h>
#include "WindowsWrapper.h"
#include "Boss.h"

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@ -1,5 +1,7 @@
#include "BossTwinD.h"
#include <stddef.h>
#include "WindowsWrapper.h"
#include "Boss.h"

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@ -1,5 +1,9 @@
#include "BulHit.h"
#include <stddef.h>
#include "WindowsWrapper.h"
#include "Bullet.h"
#include "Caret.h"
#include "Game.h"

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@ -1,7 +1,6 @@
#include "Draw.h"
#include <stddef.h>
#include <stdio.h>
#include <string.h>
#include <string>

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@ -1,6 +1,5 @@
#include "Font.h"
#include <math.h>
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
@ -9,9 +8,6 @@
#include FT_FREETYPE_H
#include FT_BITMAP_H
#include "WindowsWrapper.h"
#include "Draw.h"
#include "File.h"
#include "Backends/Rendering.h"

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@ -1,8 +1,6 @@
#include "Game.h"
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string>
#include "WindowsWrapper.h"

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@ -1,7 +1,5 @@
#include "GenericLoad.h"
#include <stdio.h>
#include "WindowsWrapper.h"
#include "CommonDefines.h"

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@ -1,7 +1,5 @@
#include "Main.h"
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <string>
@ -9,19 +7,16 @@
#include "WindowsWrapper.h"
#include "Backends/Misc.h"
#include "Backends/Rendering.h"
#include "Bitmap.h"
#include "CommonDefines.h"
#include "Config.h"
#include "Draw.h"
#include "File.h"
#include "Game.h"
#include "Generic.h"
#include "Input.h"
#include "KeyControl.h"
#include "MyChar.h"
#include "Organya.h"
#include "Profile.h"
#include "Resource.h"
#include "Sound.h"
#include "Triangle.h"

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@ -1,5 +1,7 @@
#include "NpcAct.h"
#include <stddef.h>
#include "WindowsWrapper.h"
#include "Caret.h"

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@ -1,7 +1,6 @@
#include "PixTone.h"
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include "WindowsWrapper.h"

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@ -20,7 +20,6 @@ equivalents.
#include "WindowsWrapper.h"
#include "Backends/Audio.h"
#include "Main.h"
#include "Organya.h"
#include "PixTone.h"

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@ -1,7 +1,5 @@
#include "Stage.h"
#include <stdio.h>
#include <string.h>
#include <string>
#include "WindowsWrapper.h"