MessageBoxA usage cleanup
This commit is contained in:
parent
546631fad7
commit
427fe69374
2 changed files with 30 additions and 22 deletions
|
@ -254,21 +254,22 @@ BOOL InitializeGame(HWND hWnd)
|
||||||
InitFlags();
|
InitFlags();
|
||||||
if (!TransferStage(13, 200, 10, 8))
|
if (!TransferStage(13, 200, 10, 8))
|
||||||
{
|
{
|
||||||
#if defined(NONPORTABLE) && defined(WINDOWS)
|
#if defined(NONPORTABLE) && defined(WINDOWS)
|
||||||
#ifdef JAPANESE
|
#ifdef JAPANESE
|
||||||
MessageBoxA(hWnd, "ステージの読み込みに失敗", "エラー", MB_OK);
|
MessageBoxA(hWnd, "ステージの読み込みに失敗", "エラー", MB_OK);
|
||||||
#else
|
#else
|
||||||
MessageBoxA(hWnd, "Failed to load stage", "Error", MB_OK);
|
MessageBoxA(hWnd, "Failed to load stage", "Error", MB_OK);
|
||||||
#endif
|
#endif
|
||||||
#else
|
#else
|
||||||
(void)hWnd;
|
(void)hWnd;
|
||||||
|
|
||||||
|
#ifdef JAPANESE
|
||||||
|
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "エラー", "ステージの読み込みに失敗", NULL);
|
||||||
|
#else
|
||||||
|
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error", "Failed to load stage", NULL);
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
#ifdef JAPANESE
|
|
||||||
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "エラー", "ステージの読み込みに失敗", NULL);
|
|
||||||
#else
|
|
||||||
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error", "Failed to load stage", NULL);
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
return FALSE;
|
return FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -695,7 +695,11 @@ int TextScriptProc()
|
||||||
if (!TransferStage(z, w, x, y))
|
if (!TransferStage(z, w, x, y))
|
||||||
{
|
{
|
||||||
#if defined(NONPORTABLE) && defined(WINDOWS)
|
#if defined(NONPORTABLE) && defined(WINDOWS)
|
||||||
MessageBoxA(ghWnd, "ステージの読み込みに失敗", "エラー", 0);
|
#ifdef JAPANESE
|
||||||
|
MessageBoxA(ghWnd, "ステージの読み込みに失敗", "エラー", MB_OK);
|
||||||
|
#else
|
||||||
|
MessageBoxA(ghWnd, "Failed to load stage", "Error", MB_OK);
|
||||||
|
#endif
|
||||||
#else
|
#else
|
||||||
#ifdef JAPANESE
|
#ifdef JAPANESE
|
||||||
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "エラー", "ステージの読み込みに失敗", NULL);
|
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "エラー", "ステージの読み込みに失敗", NULL);
|
||||||
|
@ -1250,16 +1254,19 @@ int TextScriptProc()
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
char str_0[0x40];
|
char str_0[0x40];
|
||||||
#if defined(NONPORTABLE) && defined(WINDOWS)
|
#ifdef JAPANESE
|
||||||
sprintf(str_0, "不明のコード:<%c%c%c", gTS.data[gTS.p_read + 1], gTS.data[gTS.p_read + 2], gTS.data[gTS.p_read + 3]);
|
|
||||||
MessageBoxA(0, str_0, "エラー", 0);
|
|
||||||
#else
|
|
||||||
#ifdef JAPANESE
|
|
||||||
sprintf(str_0, "不明のコード:<%c%c%c", gTS.data[gTS.p_read + 1], gTS.data[gTS.p_read + 2], gTS.data[gTS.p_read + 3]);
|
sprintf(str_0, "不明のコード:<%c%c%c", gTS.data[gTS.p_read + 1], gTS.data[gTS.p_read + 2], gTS.data[gTS.p_read + 3]);
|
||||||
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "エラー", str_0, NULL);
|
#if defined(NONPORTABLE) && defined(WINDOWS)
|
||||||
|
MessageBoxA(NULL, str_0, "エラー", MB_OK);
|
||||||
#else
|
#else
|
||||||
|
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "エラー", str_0, NULL);
|
||||||
|
#endif
|
||||||
|
#else
|
||||||
sprintf(str_0, "Unknown code:<%c%c%c", gTS.data[gTS.p_read + 1], gTS.data[gTS.p_read + 2], gTS.data[gTS.p_read + 3]);
|
sprintf(str_0, "Unknown code:<%c%c%c", gTS.data[gTS.p_read + 1], gTS.data[gTS.p_read + 2], gTS.data[gTS.p_read + 3]);
|
||||||
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error", str_0, NULL);
|
#if defined(NONPORTABLE) && defined(WINDOWS)
|
||||||
|
MessageBoxA(NULL, str_0, "Error", MB_OK);
|
||||||
|
#else
|
||||||
|
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error", str_0, NULL);
|
||||||
#endif
|
#endif
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
Loading…
Add table
Reference in a new issue