Use pitch

This commit is contained in:
Clownacy 2020-04-22 01:46:48 +01:00
parent 0421a7ca54
commit 4752423ff3

View file

@ -634,7 +634,7 @@ RenderBackend_Glyph* RenderBackend_LoadGlyph(const unsigned char *pixels, unsign
{
memcpy(out_pointer, in_pointer, width);
in_pointer += width;
in_pointer += pitch;
out_pointer += glyph->texture.surface.pitch;
}