Output smdh to build3ds folder
No point in it cluttering-up the game folders.
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@ -204,13 +204,13 @@ This will create an elf file. Before we can create a `.3dsx` file from it, we
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need to make an `.smdh` file:
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```
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bannertool makesmdh -i $DEVKITPRO/libctru/default_icon.png -s "CSE2" -l "Port of Cave Story" -p "Clownacy" -o game_english/smdh.smdh
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bannertool makesmdh -i $DEVKITPRO/libctru/default_icon.png -s "CSE2" -l "Port of Cave Story" -p "Clownacy" -o build3ds/smdh.smdh
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```
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We can finally generate a `.3dsx` file:
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```
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3dsxtool game_english/CSE2 game_english/CSE2.3dsx --romfs=game_english/data --smdh=game_english/smdh.smdh
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3dsxtool game_english/CSE2 game_english/CSE2.3dsx --romfs=game_english/data --smdh=build3ds/smdh.smdh
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```
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## Licensing
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