Disable SDL1 OpenGL window resizing
Seems to be broken. I'll address it in the future.
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@ -18,7 +18,7 @@ bool WindowBackend_OpenGL_CreateWindow(const char *window_title, size_t *screen_
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Backend_PrintError("Couldn't set OpenGL swap interval: %s", SDL_GetError());
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#endif
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if (SDL_SetVideoMode(*screen_width, *screen_height, 0, SDL_RESIZABLE | SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)) != NULL)
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if (SDL_SetVideoMode(*screen_width, *screen_height, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)) != NULL)
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{
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SDL_WM_SetCaption(window_title, NULL);
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