3DS - Deobfuscate some raw values
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c396dede92
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1 changed files with 2 additions and 2 deletions
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@ -180,7 +180,7 @@ void RenderBackend_DrawScreen(void)
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image.tex = &framebuffer_surface->texture;
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image.subtex = &subtexture;
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C2D_TargetClear(screen_render_target, 0xFF000000);
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C2D_TargetClear(screen_render_target, C2D_Color32(0, 0, 0, 0xFF));
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SelectRenderTarget(screen_render_target);
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@ -218,7 +218,7 @@ RenderBackend_Surface* RenderBackend_CreateSurface(size_t width, size_t height,
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if (surface->render_target != NULL)
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{
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C2D_TargetClear(surface->render_target, 0xFF000000);
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C2D_TargetClear(surface->render_target, C2D_Color32(0, 0, 0, 0xFF));
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return surface;
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}
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