Replace leftover SDL_ShowSimpleMessageBox calls

This commit is contained in:
Clownacy 2020-04-07 17:22:56 +01:00
parent aa7f7814d5
commit 7d65d009ff
2 changed files with 5 additions and 5 deletions

View file

@ -65,14 +65,14 @@ RenderBackend_Surface* RenderBackend_Init(const char *window_title, int screen_w
}
else
{
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Fatal error (SDLSurface rendering backend)", "Could not create framebuffer surface", window);
Backend_ShowMessageBox("Fatal error (SDLSurface rendering backend)", "Could not create framebuffer surface");
}
SDL_DestroyWindow(window);
}
else
{
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Fatal error (SDLSurface rendering backend)", "Could not create window", NULL);
Backend_ShowMessageBox("Fatal error (SDLSurface rendering backend)", "Could not create window");
}
return NULL;

View file

@ -173,14 +173,14 @@ RenderBackend_Surface* RenderBackend_Init(const char *window_title, int screen_w
}
else
{
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Fatal error (SDLTexture rendering backend)", "Could not create framebuffer", window);
Backend_ShowMessageBox("Fatal error (SDLTexture rendering backend)", "Could not create framebuffer");
}
SDL_DestroyRenderer(renderer);
}
else
{
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Fatal error (SDLTexture rendering backend)", "Could not create renderer", window);
Backend_ShowMessageBox("Fatal error (SDLTexture rendering backend)", "Could not create renderer");
}
@ -188,7 +188,7 @@ RenderBackend_Surface* RenderBackend_Init(const char *window_title, int screen_w
}
else
{
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Fatal error (SDLTexture rendering backend)", "Could not create window", NULL);
Backend_ShowMessageBox("Fatal error (SDLTexture rendering backend)", "Could not create window");
}
return NULL;