Remember to free the glyph shader

This commit is contained in:
Clownacy 2020-04-23 14:35:41 +01:00
parent b8dd512dc4
commit b841f22c6d

View file

@ -265,6 +265,7 @@ void RenderBackend_Deinit(void)
GX2RDestroyBufferEx(&texture_coordinate_buffer, (GX2RResourceFlags)0);
GX2RDestroyBufferEx(&vertex_position_buffer, (GX2RResourceFlags)0);
WHBGfxFreeShaderGroup(&glyph_shader);
WHBGfxFreeShaderGroup(&colour_fill_shader);
WHBGfxFreeShaderGroup(&texture_colour_key_shader);
WHBGfxFreeShaderGroup(&texture_shader);