Added a translation for a Japanese variable

This commit is contained in:
Clownacy 2019-06-23 22:55:01 +00:00
parent 19166f80d0
commit d1c7cd53df

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@ -1041,7 +1041,7 @@ void ShootBullet()
--empty; --empty;
//Only let the player shoot every 4 frames //Only let the player shoot every 4 frames
static int soft_rensha; static int soft_rensha; // 'rensha' is Japanese for 'rapid-fire', apparently
if (soft_rensha) if (soft_rensha)
--soft_rensha; --soft_rensha;