Added a translation for a Japanese variable
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@ -1041,7 +1041,7 @@ void ShootBullet()
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--empty;
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--empty;
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//Only let the player shoot every 4 frames
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//Only let the player shoot every 4 frames
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static int soft_rensha;
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static int soft_rensha; // 'rensha' is Japanese for 'rapid-fire', apparently
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if (soft_rensha)
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if (soft_rensha)
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--soft_rensha;
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--soft_rensha;
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