More-accurate BossAlmo2.cpp variable arrangement

This commit is contained in:
Clownacy 2020-01-07 05:20:36 +00:00
parent a0813edd2b
commit de7ea5a251

View file

@ -178,14 +178,14 @@ static void ActBossCharA_Face(NPCHAR *npc)
static void ActBossCharA_Mini(NPCHAR *npc)
{
int deg;
RECT rect[3] = {
{256, 0, 320, 40},
{256, 40, 320, 80},
{256, 80, 320, 120},
};
int deg;
if (npc->cond == 0)
return;
@ -284,16 +284,14 @@ static void ActBossCharA_Hit(NPCHAR *npc)
void ActBossChar_Undead(void)
{
int i;
int x;
int y;
static int life;
static unsigned char flash;
NPCHAR *npc = gBoss;
static unsigned char flash;
BOOL bShock = FALSE;
int x, y;
int i;
static int life;
switch (npc->act_no)
{