Move options in README so both lists match
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1 changed files with 3 additions and 3 deletions
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@ -95,13 +95,13 @@ Name | Function
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`FIX_BUGS=1` | Fix various bugs in the game
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`WINDOWS=1` | Build for Windows
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`DEBUG_SAVE=1` | Re-enable the ability to drag-and-drop save files onto the window
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`WARNINGS=1` | Enable common warnings
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`ALL_WARNINGS=1` | Enable ALL warnings (clang/MSVC only)
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`FATAL_WARNINGS=1` | Make all warnings errors
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`RENDERER=OpenGL3` | Use the hardware-accelerated OpenGL 3.2 renderer
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`RENDERER=SDLTexture` | Use the hardware-accelerated SDL2 Texture API renderer (default)
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`RENDERER=SDLSurface` | Use the software-rendered SDL2 Surface API renderer
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`RENDERER=Software` | Use the hand-written software renderer
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`WARNINGS=1` | Enable common warnings
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`ALL_WARNINGS=1` | Enable ALL warnings (clang/MSVC only)
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`FATAL_WARNINGS=1` | Make all warnings errors
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Once built, the executables and assets can be found in the newly-generated `game` folder.
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