Made Stage.cpp ASM-accurate

This commit is contained in:
Clownacy 2019-05-07 13:52:50 +01:00
parent 666269029d
commit f8d4ae7014
6 changed files with 66 additions and 61 deletions

View file

@ -614,6 +614,18 @@ addr = 0x41FE70
name = "PlaySoundObject" name = "PlaySoundObject"
addr = 0x420640 addr = 0x420640
[[func]]
name = "TransferStage"
addr = 0x420BE0
[[func]]
name = "ChangeMusic"
addr = 0x420EE0
[[func]]
name = "ReCallMusic"
addr = 0x420F50
[[func]] [[func]]
name = "InitStar" name = "InitStar"
addr = 0x420FA0 addr = 0x420FA0

View file

@ -53,14 +53,14 @@ void SetUniqueParameter(NPCHAR *npc)
npc->view.bottom = gNpcTable[code].view.bottom << 9; npc->view.bottom = gNpcTable[code].view.bottom << 9;
} }
bool LoadEvent(const char *path_event) BOOL LoadEvent(const char *path_event)
{ {
char path[PATH_LENGTH]; char path[PATH_LENGTH];
sprintf(path, "%s/%s", gDataPath, path_event); sprintf(path, "%s/%s", gDataPath, path_event);
FILE *fp = fopen(path, "rb"); FILE *fp = fopen(path, "rb");
if (fp == NULL) if (fp == NULL)
return false; return FALSE;
//Read "PXE" check //Read "PXE" check
char code[4]; char code[4];
@ -71,7 +71,7 @@ bool LoadEvent(const char *path_event)
// The original game forgot to close the file here // The original game forgot to close the file here
fclose(fp); fclose(fp);
#endif #endif
return false; return FALSE;
} }
//Get amount of NPCs //Get amount of NPCs
@ -128,7 +128,7 @@ bool LoadEvent(const char *path_event)
} }
fclose(fp); fclose(fp);
return true; return TRUE;
} }
void SetNpChar(int code_char, int x, int y, int xm, int ym, int dir, NPCHAR *npc, int start_index) void SetNpChar(int code_char, int x, int y, int xm, int ym, int dir, NPCHAR *npc, int start_index)
@ -235,7 +235,7 @@ void SetExpObjects(int x, int y, int exp)
} }
} }
bool SetBulletObject(int x, int y, int val) BOOL SetBulletObject(int x, int y, int val)
{ {
int tamakazu_ari[10]; int tamakazu_ari[10];
@ -254,7 +254,7 @@ bool SetBulletObject(int x, int y, int val)
} }
if (!t) if (!t)
return false; return FALSE;
n = Random(1, 10 * t); n = Random(1, 10 * t);
int bullet_no = tamakazu_ari[n % t]; int bullet_no = tamakazu_ari[n % t];
@ -272,14 +272,14 @@ bool SetBulletObject(int x, int y, int val)
gNPC[n].bits = gNpcTable[gNPC[n].code_char].bits; gNPC[n].bits = gNpcTable[gNPC[n].code_char].bits;
gNPC[n].exp = val; gNPC[n].exp = val;
SetUniqueParameter(&gNPC[n]); SetUniqueParameter(&gNPC[n]);
return true; return TRUE;
} }
} }
return false; return FALSE;
} }
bool SetLifeObject(int x, int y, int val) BOOL SetLifeObject(int x, int y, int val)
{ {
for (int n = 0x100; n < NPC_MAX; n++) for (int n = 0x100; n < NPC_MAX; n++)
{ {
@ -294,11 +294,11 @@ bool SetLifeObject(int x, int y, int val)
gNPC[n].bits = gNpcTable[gNPC[n].code_char].bits; gNPC[n].bits = gNpcTable[gNPC[n].code_char].bits;
gNPC[n].exp = val; gNPC[n].exp = val;
SetUniqueParameter(&gNPC[n]); SetUniqueParameter(&gNPC[n]);
return true; return TRUE;
} }
} }
return false; return FALSE;
} }
void VanishNpChar(NPCHAR *npc) void VanishNpChar(NPCHAR *npc)

View file

@ -83,13 +83,13 @@ extern int gSuperXpos;
extern int gSuperYpos; extern int gSuperYpos;
void InitNpChar(); void InitNpChar();
bool LoadEvent(const char *path_event); BOOL LoadEvent(const char *path_event);
void SetNpChar(int code_char, int x, int y, int xm, int ym, int dir, NPCHAR *npc, int start_index); void SetNpChar(int code_char, int x, int y, int xm, int ym, int dir, NPCHAR *npc, int start_index);
void SetDestroyNpChar(int x, int y, int w, int num); void SetDestroyNpChar(int x, int y, int w, int num);
void SetDestroyNpCharUp(int x, int y, int w, int num); void SetDestroyNpCharUp(int x, int y, int w, int num);
void SetExpObjects(int x, int y, int exp); void SetExpObjects(int x, int y, int exp);
bool SetBulletObject(int x, int y, int val); BOOL SetBulletObject(int x, int y, int val);
bool SetLifeObject(int x, int y, int val); BOOL SetLifeObject(int x, int y, int val);
void VanishNpChar(NPCHAR *npc); void VanishNpChar(NPCHAR *npc);
void PutNpChar(int fx, int fy); void PutNpChar(int fx, int fy);
void ActNpChar(); void ActNpChar();

View file

@ -132,7 +132,7 @@ const STAGE_TABLE gTMT[95] = {
BOOL TransferStage(int no, int w, int x, int y) BOOL TransferStage(int no, int w, int x, int y)
{ {
//Move character //Move character
SetMyCharPosition(x << 13, y << 13); SetMyCharPosition(x * 0x10 * 0x200, y * 0x10 * 0x200);
BOOL bError = FALSE; BOOL bError = FALSE;
@ -166,7 +166,7 @@ BOOL TransferStage(int no, int w, int x, int y)
bError = TRUE; bError = TRUE;
//Load background //Load background
strcpy(path, gTMT[no].back); sprintf(path, "%s", gTMT[no].back);
if (!InitBack(path, gTMT[no].bkType)) if (!InitBack(path, gTMT[no].bkType))
bError = TRUE; bError = TRUE;
@ -183,28 +183,21 @@ BOOL TransferStage(int no, int w, int x, int y)
bError = TRUE; bError = TRUE;
if (bError) if (bError)
{
printf("Failed to load stage %d\n", no);
return FALSE; return FALSE;
}
else
{
//Load map name
ReadyMapName(gTMT[no].name);
StartTextScript(w); //Load map name
SetFrameMyChar(); ReadyMapName(gTMT[no].name);
ClearBullet();
InitCaret();
ClearValueView();
ResetQuake();
InitBossChar(gTMT[no].boss_no);
ResetFlash();
gStageNo = no;
return TRUE;
}
return FALSE; StartTextScript(w);
SetFrameMyChar();
ClearBullet();
InitCaret();
ClearValueView();
ResetQuake();
InitBossChar(gTMT[no].boss_no);
ResetFlash();
gStageNo = no;
return TRUE;
} }
//Music //Music
@ -264,22 +257,22 @@ int gMusicNo;
void ChangeMusic(int no) void ChangeMusic(int no)
{ {
if (!no || no != gMusicNo) if (no && no == gMusicNo)
{ return;
//Stop and keep track of old song
gOldPos = GetOrganyaPosition();
gOldNo = gMusicNo;
StopOrganyaMusic();
//Load .org //Stop and keep track of old song
LoadOrganya(gMusicTable[no]); gOldPos = GetOrganyaPosition();
gOldNo = gMusicNo;
StopOrganyaMusic();
//Reset position, volume, and then play the song //Load .org
ChangeOrganyaVolume(100); LoadOrganya(gMusicTable[no]);
SetOrganyaPosition(0);
PlayOrganyaMusic(); //Reset position, volume, and then play the song
gMusicNo = no; ChangeOrganyaVolume(100);
} SetOrganyaPosition(0);
PlayOrganyaMusic();
gMusicNo = no;
} }
void ReCallMusic() void ReCallMusic()

View file

@ -112,7 +112,7 @@ void EncryptionBinaryData2(uint8_t *pData, int size)
} }
//Load generic .tsc //Load generic .tsc
bool LoadTextScript2(const char *name) BOOL LoadTextScript2(const char *name)
{ {
//Get path //Get path
char path[260]; char path[260];
@ -120,12 +120,12 @@ bool LoadTextScript2(const char *name)
gTS.size = GetFileSizeLong(path); gTS.size = GetFileSizeLong(path);
if (gTS.size == -1) if (gTS.size == -1)
return false; return FALSE;
//Open file //Open file
FILE *fp = fopen(path, "rb"); FILE *fp = fopen(path, "rb");
if (fp == NULL) if (fp == NULL)
return false; return FALSE;
//Read data //Read data
fread(gTS.data, 1, gTS.size, fp); fread(gTS.data, 1, gTS.size, fp);
@ -137,11 +137,11 @@ bool LoadTextScript2(const char *name)
//Decrypt data //Decrypt data
EncryptionBinaryData2((uint8_t*)gTS.data, gTS.size); EncryptionBinaryData2((uint8_t*)gTS.data, gTS.size);
return true; return TRUE;
} }
//Load stage .tsc //Load stage .tsc
bool LoadTextScript_Stage(const char *name) BOOL LoadTextScript_Stage(const char *name)
{ {
//Open Head.tsc //Open Head.tsc
char path[PATH_LENGTH]; char path[PATH_LENGTH];
@ -149,11 +149,11 @@ bool LoadTextScript_Stage(const char *name)
long head_size = GetFileSizeLong(path); long head_size = GetFileSizeLong(path);
if (head_size == -1) if (head_size == -1)
return false; return FALSE;
FILE *fp = fopen(path, "rb"); FILE *fp = fopen(path, "rb");
if (fp == NULL) if (fp == NULL)
return false; return FALSE;
//Read Head.tsc //Read Head.tsc
fread(gTS.data, 1, head_size, fp); fread(gTS.data, 1, head_size, fp);
@ -166,11 +166,11 @@ bool LoadTextScript_Stage(const char *name)
long body_size = GetFileSizeLong(path); long body_size = GetFileSizeLong(path);
if (body_size == -1) if (body_size == -1)
return false; return FALSE;
fp = fopen(path, "rb"); fp = fopen(path, "rb");
if (fp == NULL) if (fp == NULL)
return false; return FALSE;
//Read stage's tsc //Read stage's tsc
fread(&gTS.data[head_size], 1, body_size, fp); fread(&gTS.data[head_size], 1, body_size, fp);
@ -181,7 +181,7 @@ bool LoadTextScript_Stage(const char *name)
//Set parameters //Set parameters
gTS.size = head_size + body_size; gTS.size = head_size + body_size;
strcpy(gTS.path, name); strcpy(gTS.path, name);
return true; return TRUE;
} }
//Get current path //Get current path

View file

@ -60,8 +60,8 @@ struct TEXT_SCRIPT
BOOL InitTextScript2(); BOOL InitTextScript2();
void EndTextScript(); void EndTextScript();
void EncryptionBinaryData2(uint8_t *pData, int size); void EncryptionBinaryData2(uint8_t *pData, int size);
bool LoadTextScript2(const char *name); BOOL LoadTextScript2(const char *name);
bool LoadTextScript_Stage(const char *name); BOOL LoadTextScript_Stage(const char *name);
void GetTextScriptPath(char *path); void GetTextScriptPath(char *path);
BOOL StartTextScript(int no); BOOL StartTextScript(int no);
void StopTextScript(); void StopTextScript();