Clownacy
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15f9297ec7
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More-accurate BossBallos.cpp variable arrangement
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2020-01-07 05:23:10 +00:00 |
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Clownacy
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519acb5db1
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Clean-up BossBallos.cpp
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2019-11-17 14:50:03 +00:00 |
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Clownacy
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6f71f2405d
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Code cleanup
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2019-08-23 00:30:33 +00:00 |
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Clownacy
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3e34136f69
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Overhauled the NPC_flags, and applied them everywhere
No more raw values floating about in the decompiled code.
Been wanting to do this for ages.
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2019-08-21 17:59:06 +00:00 |
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Gabriel Ravier
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2990db9622
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Added a few comments to some bosses
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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2019-05-08 08:24:01 +02:00 |
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Gabriel Ravier
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1b0ebfe25d
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Revert RECT formatting changes
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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2019-05-07 18:10:54 +02:00 |
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Gabriel Ravier
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8c9aac9594
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Fixed declaration formatting
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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2019-05-07 15:11:07 +02:00 |
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Gabriel Ravier
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c7c40fa24a
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Fixed comments and spacing in boss files
Add spaces for comments
Remove spaces in "( expr )" things
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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2019-05-07 14:31:06 +02:00 |
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Gabriel Ravier
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960fa6f456
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Removed all trailing spaces and added newline at EOF (when not present)
Also changed a "linux" to "Linux"
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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2019-05-07 11:55:42 +02:00 |
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Clownacy
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98bab5ca80
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Made BossBallos.cpp ASM-accurate
Turns out I made a mistake while decompiling this, and got a check
backwards.
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2019-04-06 12:44:58 +01:00 |
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Clownacy
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ec148c1072
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Made the spriterects C++03-compatible
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2019-02-19 22:30:43 +00:00 |
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Clownacy
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0bb9760d87
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Rearranged #includes
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2019-02-18 21:30:22 +00:00 |
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Clownacy
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c2821d8350
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Added Ballos
Finally. The game's done.
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2019-02-10 00:42:48 +00:00 |
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