Commit graph

8 commits

Author SHA1 Message Date
Clownacy
1ae63bea96 Move window ownership to the window backend 2020-04-04 20:51:07 +01:00
Clownacy
135035bb1a Change 'PlatformBackend' namespace to 'Backend' 2020-04-04 20:31:27 +01:00
Clownacy
8acdcface4 Update CMakeLists.txt 2020-04-04 19:56:57 +01:00
Clownacy
65325e2b34 Add hotplugging support to SDL2 backend 2020-04-04 19:50:52 +01:00
Clownacy
87e8a75df4 Rename GLFW3.h/SDL2.h 2020-04-04 19:18:46 +01:00
Clownacy
39ddfd9791 Abstract-away keyboard input
Now, instead of keyboard input being completely-handled in the
backend, it's merely abstracted, while still otherwise being handled
in the game itself. This will be useful for the enhanced branch's
key-rebinding menu.
2020-04-04 17:42:56 +01:00
Clownacy
6175867178 Fix build errors 2020-04-03 17:57:11 +01:00
Clownacy
40464a9fc0 Move-around Backend files
Hoping to introduce some degree of grouping
2020-04-03 14:42:11 +01:00
Renamed from src/Backends/Platform/SDL2.cpp (Browse further)