Clownacy
a305151302
Apply some direction macros
2020-08-05 21:47:50 +01:00
Clownacy
a3692d1c40
Add Caret enums
2020-08-05 21:45:59 +01:00
Clownacy
d41b3993f5
Document caret stuff some more
2020-08-05 20:55:50 +01:00
Clownacy
8adf593403
Caret documentation/cleanup
2020-08-05 19:51:06 +01:00
Clownacy
02295489d2
More background documentation
2020-08-05 19:42:18 +01:00
Clownacy
a18be9c450
Document background stuff a little more
2020-08-05 19:30:13 +01:00
Clownacy
b016b22a1e
Do some NPC documentation
2020-08-05 16:56:26 +01:00
Clownacy
98c2a8880e
Convert NPC 0's rects to decimal
2020-08-05 16:56:26 +01:00
Clownacy
6a1d49d6b1
Fix sound enum typo
2020-08-05 16:56:25 +01:00
Clownacy
ea9952c2d0
Clean-up PixTone code a little
...
This is still ASM-accurate
2020-08-05 16:56:25 +01:00
Clownacy
6fd6a416cd
Fix another out-of-bounds array access
...
This one involves the Spur.
2020-07-15 16:51:11 +01:00
Clownacy
f7a8a260a4
Added OTHER_RECT struct
...
Unifies the weird not-RECTs
2020-07-08 19:30:11 +01:00
Clownacy
bfc255478c
Remove unit-conversion macros
2020-07-08 19:15:11 +01:00
Clownacy
13985fb349
Added SoundMode enum
...
Controls whether a PlaySoundObject call start, stops, or loops a
sound
2020-07-08 18:52:32 +01:00
Clownacy
53c8d2e55c
Remove invalid comment
2020-07-08 17:01:44 +01:00
Clownacy
ccf79e2559
Code style tweak
2020-07-08 16:54:31 +01:00
Clownacy
5652756129
Deobfuscate some 'tiles-to-units' calculations
2020-07-08 16:46:28 +01:00
Clownacy
b6af751f7b
Convert NPC 129's rects to decimal
2020-07-08 16:41:49 +01:00
Clownacy
92ce7aeb5d
Use fixed-size types for the WAV header struct
...
This matches the WAVEFORMATEX struct
2020-07-08 16:35:09 +01:00
Clownacy
d6bbb013f9
Deobfuscate some BOOLs
2020-07-08 02:57:00 +01:00
Clownacy
788e5ea2d8
Add some sound fixes and documentation
2020-07-08 02:07:22 +01:00
Clownacy
85ccda7829
Add missing functions to header
2020-07-08 01:57:15 +01:00
Clownacy
220f48a98b
Backport some undefined-behaviour fixes
2020-07-06 15:11:45 +01:00
Clownacy
ffa4b16376
Deobfustate some NPC_MAX values
2020-07-02 20:20:12 +01:00
Clownacy
f7b428752f
Merge pull request #137 from GabrielRavier/accurateFixBugsTscBufferSizeCrash
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accurate: Do not crash when TSC files are too big with FIX_BUGS
2020-07-02 15:52:53 +01:00
Clownacy
90de32a83d
Fix bugs in bugfix
...
These checks would leak the FILE*. Also did some pedantic style tweaks.
2020-07-02 15:52:37 +01:00
Gabriel Ravier
ff25ddfef0
src/TextScr.cpp: Do not crash when TSC files are too big with FIX_BUGS
...
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2020-07-02 16:43:13 +02:00
Clownacy
143f3b9646
Backport header improvements from #133
...
Thanks to GabrielRavier for these
2020-07-02 14:42:53 +01:00
Clownacy
5983b8e234
Don't mark out
as static
...
Causes it to be put in the wrong part of the EXE for some reason,
even though we know from the Mac port that it *was* static.
2020-07-01 21:57:57 +01:00
Clownacy
c99d38274d
Merge pull request #132 from GabrielRavier/accurateAddStddefWhenNeeded
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Add stddef.h when needed
2020-06-30 22:56:07 +01:00
Gabriel Ravier
bede1a16f5
src/Sound.cpp: Remove duplicate stddef.h include
...
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2020-06-30 23:48:34 +02:00
Gabriel Ravier
08062e9823
Merge branch 'accurate' into accurateAddStddefWhenNeeded
...
# Conflicts:
# src/Sound.cpp
2020-06-30 23:47:23 +02:00
Clownacy
1bf110269c
Correct some constants
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Have been incorrect since f43a3c1130
2020-06-30 21:30:56 +01:00
Gabriel Ravier
3092c34681
src: Add #include <stddef.h>
where appropriate in order to have NULL
/size_t
and others from the proper header
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Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2020-06-30 18:26:44 +02:00
Clownacy
353798bf41
Merge pull request #131 from GabrielRavier/accurateMinimizeIncludes
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Remove unnecessary includes
2020-06-30 17:25:31 +01:00
Gabriel Ravier
a62141e185
src: Added back stddef.h where accurate to get NULL/size_t properly (stdio.h provides them, but it's for file I/O, not essential definitions and types)
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Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2020-06-30 01:52:38 +02:00
Gabriel Ravier
66e4995135
src: Remove unnecessary includes
...
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2020-06-30 00:12:17 +02:00
Clownacy
a5bf854408
Document gMC.equip
...
All raw values have been replaced with enums
2020-06-27 19:27:57 +01:00
Clownacy
d9e01225a9
Update URLs in readme
2020-06-23 16:30:12 +01:00
Clownacy
93852242f4
Just use 'CSE2' everywhere, instead of the full name
...
Since Nicalis reobtained the 'Cave Story' trademark back in April,
it looks like we're going to have to go the route of the Wine project
and change what the abbreviation is short for...
Can't Sue Everyone 2?
Clownacy Saga, Episode 2?
Code-Stealing Eyesore 2?
2020-06-22 17:25:34 +01:00
Clownacy
49b4ffb722
Clear-up some README wording
2020-06-15 23:34:44 +01:00
Clownacy
8247aa30fc
Fix a typo in PHILOSOPHY.md
2020-06-05 15:41:25 +01:00
Clownacy
1df1248e2e
Clarify enhanced-lite's purpose a little
...
I realised GZDoom is a pretty poor comparison, since that thing goes
out of its way to add stuff like swimming, crouching, and jumping.
Boom specifically prioritised preserving the 'feel' of Doom, which I
think makes it much closer to CSE2E.
2020-06-05 14:38:28 +01:00
Clownacy
b951632b17
Ignore enhanced-lite config file
...
Thanks to jozsefsallai for pointing this out in #121
2020-05-20 19:02:39 +01:00
Clownacy
2d26904b6c
Add enhanced-lite branch to the readme
2020-05-09 14:09:35 +01:00
Clownacy
9a9f520947
Add the enhanced-lite branch to PHILOSOPHY.md
2020-05-09 13:54:08 +01:00
Clownacy
70a3badc0d
Cleanup
2020-05-04 18:21:44 +01:00
Clownacy
4000615b45
This is also likely more accurate to the source
2020-05-03 22:13:28 +01:00
Clownacy
124aebaaa2
This is likely more accurate to the original code
2020-05-03 22:07:18 +01:00
Clownacy
e1af3336aa
Fix compilation
2020-05-03 22:05:39 +01:00