cave-story-solaris/src/Backends/SDL2
Clownacy 39ddfd9791 Abstract-away keyboard input
Now, instead of keyboard input being completely-handled in the
backend, it's merely abstracted, while still otherwise being handled
in the game itself. This will be useful for the enhanced branch's
key-rebinding menu.
2020-04-04 17:42:56 +01:00
..
Controller.cpp Cleanup and debug prints 2020-04-03 17:02:02 +01:00
Misc.cpp Abstract-away keyboard input 2020-04-04 17:42:56 +01:00
SDL2.h Move-around Backend files 2020-04-03 14:42:11 +01:00
Window-OpenGL3.cpp Fix build errors 2020-04-03 17:57:11 +01:00
Window-OpenGLES2.cpp More fixes 2020-04-03 18:01:01 +01:00