cave-story-solaris/src/Backends/Rendering/WiiUShaders/shader sources/colour_fill.frag
Clownacy 616b9cda9e Rearrange shader files
The old way just kind of mashed two approaches together.
2020-05-06 22:40:10 +01:00

7 lines
No EOL
114 B
GLSL

#version 150 core
layout(location = 0) uniform vec4 colour;
out vec4 fragment;
void main()
{
fragment = colour;
}