Hugo Ameln hugova
  • Former windows user

  • Joined on 2025-02-21
hugova pushed to main at Stacken/c64-livecoding 2025-05-08 23:06:42 +02:00
df5130df2e comment out buggy code in source.s
hugova pushed to main at Stacken/c64-livecoding 2025-05-08 23:06:05 +02:00
83793035ad add use of ARGVEC see public.inc
9b5fd7d6e5 limit pixel_draw to only write pixel with 0 - 255 x_pos
Compare 2 commits »
hugova pushed to main at Stacken/c64-livecoding 2025-05-08 21:46:13 +02:00
032cbea0ab create build file and remove enviroment specific file
hugova pushed to main at Stacken/c64-livecoding 2025-05-08 21:41:56 +02:00
3e063e9aaf move pixel-draw code
hugova pushed to main at Stacken/c64-livecoding 2025-05-08 20:16:12 +02:00
8d5cf37448 populate .inc file with parameters for homade compiler, will change format
c8484975a8 move emacs uggly banner to the right place
a553549b18 found place were old 16-bit zeropage format was used, fix that!
Compare 3 commits »
hugova pushed to main at Stacken/c64-livecoding 2025-05-08 19:41:32 +02:00
75bbe83a01 fix spelling
hugova pushed to main at Stacken/c64-livecoding 2025-05-02 22:36:45 +02:00
09d7701c15 add test program for char_draw
hugova pushed to main at Stacken/c64-livecoding 2025-05-02 22:03:05 +02:00
ddd2057ff4 add hinting for user side compiler
4c604c8a47 fix spelling
cb23f4ec58 update gitignore
830c4d135d Add small minute changes
Compare 4 commits »
hugova pushed to main at Stacken/c64-livecoding 2025-05-02 20:46:33 +02:00
a5044d6e4c Add code for not working scanline interupt (for future dubbel buffer)
hugova pushed to main at Stacken/c64-livecoding 2025-05-02 18:55:44 +02:00
1a8d4593ed Minimise performance issues of None Maskable Interupt
hugova pushed to main at Stacken/c64-livecoding 2025-05-01 17:25:44 +02:00
3bdf52d1a8 Add more variable for triangle_drawing
hugova pushed to main at Stacken/c64-livecoding 2025-05-01 16:17:50 +02:00
737ebbbe51 Add more skeleton code for future triangle drawing
hugova pushed to main at Stacken/c64-livecoding 2025-04-28 16:02:49 +02:00
c27e79efa6 Add some code structure for future triangle rendering
hugova opened issue Stacken/c64-livecoding#2 2025-04-28 15:22:34 +02:00
Something wrong with line implementation
hugova pushed to main at Stacken/c64-livecoding 2025-04-28 14:14:12 +02:00
a7031b7418 Changed test to stop writing outside of the screen
c5d14ae11e remove unessesary test. The buggertest may be used because line drawing is fast enough
Compare 2 commits »
hugova commented on issue Stacken/c64-livecoding#1 2025-04-28 13:10:13 +02:00
Wrong syntax of 16-bit value in zeropage

This was fixed in latest commit where the syntax was changed from >, < for 16-bit values to the use of +1

hugova closed issue Stacken/c64-livecoding#1 2025-04-28 13:10:13 +02:00
Wrong syntax of 16-bit value in zeropage
hugova pushed to main at Stacken/c64-livecoding 2025-04-28 13:07:43 +02:00
bfefcbff8f Changed 16-bit value syntax from using > and < in addresses to using +1.
7f56f90613 Changed 16-bit value syntax from using > and < in addresses to using +1.
Compare 2 commits »
hugova pushed to main at Stacken/c64-livecoding 2025-04-03 16:59:06 +02:00
f93557bfd9 Made math befor line-draw-loop faster. from 811183 cpu cykles to 809951
hugova pushed to main at Stacken/c64-livecoding 2025-04-03 16:17:40 +02:00
589fd5d738 push changes from line_down to line_up_inv line_down_inv