Add included default Config.dat file
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Config.dat_default
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Config.dat_default
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@ -27,7 +27,7 @@ Then you can compile the game simply by running `make`. On genuine hardware this
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After compilation is complete, copy the `CSE2` binary to `game_english`, and run it from there, making sure that the appropriate `libstdc++` is findable. If it's not automatically findable, you can point the environment variable `LD_LIBRARY_PATH` to its path.
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After compilation is complete, copy the `CSE2` binary to `game_english`, and run it from there, making sure that the appropriate `libstdc++` is findable. If it's not automatically findable, you can point the environment variable `LD_LIBRARY_PATH` to its path.
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Note: CSE2 requires a Config.dat file, which we cannot currently produce from inside the Solaris environment. To create one, compile the `DoConfig` program on a modern PC and use it to create your config file. The need for this workaround is considered a bug and should be fixed.
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Note: CSE2 requires a `Config.dat` file, which we cannot currently produce from inside the Solaris environment. To create one, compile the `DoConfig` program on a modern PC and use it to create your config file. The need for this workaround is considered a bug and should be fixed. If you do not need a custom `Config.dat` (and you probably don't), simply rename the included `Config.dat_default` to `Config.dat` and move it into `game_english`.
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## Licensing (from the original README)
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## Licensing (from the original README)
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