Clownacy
27cfd5a575
Added NPC015, NPC018, and NPC020 (chest close, door, and chest open)
2019-01-27 12:18:21 +00:00
Clownacy
ce34eea2dc
Change how gpNpcFuncTable is done
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The '&'s are pointless
2019-01-27 11:32:48 +00:00
Clownacy
8056f42e9c
Added NPC017 (health refill)
2019-01-27 11:32:04 +00:00
Clownacy
1861c02819
Added NPC016 (save point)
2019-01-27 11:16:49 +00:00
cuckydev
11bbcde9f8
worked on tsc some more, fixed Surface2Surface, blah blah blah happy birthday to me
2019-01-27 01:28:14 -05:00
cuckydev
b41dab1de9
oop
2019-01-26 22:20:14 -05:00
cuckydev
4fb84866a5
stuff
2019-01-26 22:15:10 -05:00
cuckydev
17b0b503a9
got a bit of tsc done (still need to finish PutTextScript, then it's just commands as far as I know)
2019-01-26 19:40:25 -05:00
zxin
50ca5e37a2
Fixed NPC000.
2019-01-26 15:55:53 +00:00
cuckydev
a6f65f66a6
added npc 006, and uhhhhhhhhhhh changed gitignore idkidkidk
2019-01-26 10:47:12 -05:00
cuckydev
c04092df89
added first 6 npcs, npc map collision, player map collision, fixed huge issue with map drawing, causing there to be 50+% cpu usage. bluh
2019-01-25 22:38:50 -05:00
Clownacy
b325efd981
Improved Japanese build a little
2019-01-25 12:02:52 +00:00
Clownacy
414fe76abc
Safer UTF-8 decoder
2019-01-25 12:02:52 +00:00
Clownacy
acdf8aa622
Fixed some mistakes Cppcheck pointed out
2019-01-25 12:02:52 +00:00
Clownacy
ea0b3d32ac
Corrected Font.h includes
2019-01-25 04:07:21 +00:00
Clownacy
69a2357ca3
Fixed font gamma-correction
...
Also did some cleanup.
2019-01-25 03:57:17 +00:00
cuckydev
8fe1b5d96f
oop
2019-01-24 22:23:03 -05:00
cuckydev
cbc5542cca
added some stuff
2019-01-24 22:19:56 -05:00
Clownacy
3bb0435c27
Overhauled font system
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Now with super-sexy accurate subpixel rendering and Japanese support
2019-01-24 17:36:18 +00:00
Clownacy
f90d45cb73
Fix some Draw.cpp bugs
2019-01-24 17:36:10 +00:00
cuckydev
a2c86d9f7c
fixed scaling to be accurate
2019-01-23 16:17:43 -05:00
cuckydev
51638079c7
worked on npc stuff
2019-01-22 22:04:35 -05:00
cuckydev
66f545af41
gave credits its music code, changed language related stuff, bleh bleh blah blah bluh bluh blyh
2019-01-22 20:01:35 -05:00
cuckydev
a7f62c01a5
added fading
2019-01-22 10:48:16 -05:00
Clownacy
5210e1c00d
Rewrote bin2h
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Needed to fix bug, so I figured I'd just remake the thing.
2019-01-21 21:05:43 +00:00
Clownacy
409e94a2de
Removed junk res/ICON files, and made the icon filesize smaller
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Now, the icon is stored as 16x16, but upscaled to 256x256 when it's
loaded.
2019-01-21 05:13:29 +00:00
Cucky
3a61760a06
Merge pull request #3 from Clownacy/master
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Made Organya more accurate
2019-01-20 22:34:58 -05:00
cuckydev
0c75febcd5
made the icon bigger to remove some more artifacts
2019-01-20 22:34:04 -05:00
Clownacy
3c3a14aced
Made Organya more accurate
2019-01-21 03:23:53 +00:00
Clownacy
2d9abcc50b
Added automatic compile-time resource conversion
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I've included the .h files in the repo since I might add automatic
resource generation in the future, and in order for that to work, all .h
files must be present on the first pass.
2019-01-20 21:53:39 +00:00
cuckydev
b1bb48148b
resource and japanese
2019-01-20 15:55:28 -05:00
Cucky
55780bf175
Correction in Bug Fixes.txt
2019-01-19 21:40:43 -05:00
cuckydev
f8b152bf5d
oops i forgot to undo that test thing
2019-01-19 21:26:27 -05:00
cuckydev
f43a3c1130
Org and sound
2019-01-19 21:23:04 -05:00
cuckydev
c84f49f1dc
wip
2019-01-16 22:48:21 -05:00
cuckydev
c6e3fa8685
working on draw stuff (doesn't compile)
2019-01-12 00:37:07 -05:00
GreenDev
0498f7ce25
Working on input... working on the entry point
2019-01-11 22:04:35 -05:00
cuckydev
b117a7a1bc
Initial Commit
2019-01-10 21:16:55 -05:00